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authorMattes D <github@xoft.cz>2015-05-09 13:22:59 +0200
committerMattes D <github@xoft.cz>2015-05-09 13:22:59 +0200
commitca949447eefe74804e677fff5a46a1f18a826901 (patch)
tree911736baccf3617a13f6b7e04ebbfe3fe035fb50 /src/Inventory.cpp
parentRabbit and cooked rabbit now stackable (diff)
parentAdded check against "Type const &" and "Type const *". (diff)
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Diffstat (limited to 'src/Inventory.cpp')
-rw-r--r--src/Inventory.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Inventory.cpp b/src/Inventory.cpp
index fba6f4aea..c595da5b0 100644
--- a/src/Inventory.cpp
+++ b/src/Inventory.cpp
@@ -499,7 +499,7 @@ int cInventory::ArmorSlotNumToEntityEquipmentID(short a_ArmorSlotNum)
#if 0
-bool cInventory::AddToBar( cItem & a_Item, const int a_Offset, const int a_Size, bool* a_bChangedSlots, int a_Mode /* = 0 */)
+bool cInventory::AddToBar(cItem & a_Item, const int a_Offset, const int a_Size, bool * a_bChangedSlots, int a_Mode /* = 0 */)
{
// Fill already present stacks
if (a_Mode < 2)