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authorSpongecade <spongecade.129@gmail.com>2023-09-27 20:07:42 +0200
committerGitHub <noreply@github.com>2023-09-27 20:07:42 +0200
commitebeb164d2be6754908a9c562850e585f18f70b88 (patch)
treef0396dc592063fab48a622049ac43e35a8bc9f66 /src/Items/ItemDye.h
parentOnly enable werror for debug (#5501) (diff)
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Diffstat (limited to '')
-rw-r--r--src/Items/ItemDye.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Items/ItemDye.h b/src/Items/ItemDye.h
index e6beca084..636a1b477 100644
--- a/src/Items/ItemDye.h
+++ b/src/Items/ItemDye.h
@@ -88,7 +88,7 @@ public:
/** Attempts to use the bonemeal on the plant at the specified (absolute) position.
- The effect of fertilization depends on the plant: https://minecraft.gamepedia.com/Bone_Meal#Fertilizer
+ The effect of fertilization depends on the plant: https://minecraft.wiki/w/Bone_Meal#Fertilizer
- grow a few stages
- grow 1 stage with a chance
- drop pickups without destroying the plant
@@ -270,7 +270,7 @@ public:
a_World.BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, a_Position, 0);
}
- /** Grows a biome-dependent flower according to https://minecraft.gamepedia.com/Flower#Flower_biomes */
+ /** Grows a biome-dependent flower according to https://minecraft.wiki/w/Flower#Flower_biomes */
static void GrowFlower(cWorld & a_World, const Vector3i a_Position)
{
auto & Random = GetRandomProvider();