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authorarchshift <admin@archshift.com>2014-06-09 02:06:15 +0200
committerarchshift <admin@archshift.com>2014-06-17 20:39:20 +0200
commit3766ac96d77329c679d01d1ab1a846384acab42f (patch)
tree0c60ce53163377434dd7de63f1f456ba2475743b /src/Items/ItemHandler.h
parentSplash potion: Adjusted speed, fixed spawn position (diff)
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Diffstat (limited to '')
-rw-r--r--src/Items/ItemHandler.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Items/ItemHandler.h b/src/Items/ItemHandler.h
index ead2c9769..cffca11ab 100644
--- a/src/Items/ItemHandler.h
+++ b/src/Items/ItemHandler.h
@@ -83,7 +83,7 @@ public:
virtual bool IsFood(void);
/** Indicates if this item is drinkable */
- virtual bool IsDrinkable(const cItem * a_Item);
+ virtual bool IsDrinkable(short a_ItemDamage);
/** Blocks simply get placed */
virtual bool IsPlaceable(void);
@@ -102,7 +102,7 @@ public:
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
);
- /** Returns whether this tool/item can harvest a specific block (e.g. wooden pickaxe can harvest stone, but wood can�t) DEFAULT: False */
+ /** Returns whether this tool/item can harvest a specific block (e.g. wooden pickaxe can harvest stone, but wood can't) DEFAULT: False */
virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType);
static cItemHandler * GetItemHandler(int a_ItemType);