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authordaniel0916 <theschokolps@gmail.com>2014-04-07 20:12:17 +0200
committerdaniel0916 <theschokolps@gmail.com>2014-04-07 20:12:17 +0200
commit2e9754ac1cf0537c12ab7974cf55c451c0724540 (patch)
tree713c5b8c8f22f77893b30b9c8cefca4a7c491483 /src/Items/ItemMap.h
parentFixed merge conflict (diff)
parentFixed some more minor issues with the redstone simulator. (diff)
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Diffstat (limited to 'src/Items/ItemMap.h')
-rw-r--r--src/Items/ItemMap.h43
1 files changed, 43 insertions, 0 deletions
diff --git a/src/Items/ItemMap.h b/src/Items/ItemMap.h
new file mode 100644
index 000000000..056fe0fe7
--- /dev/null
+++ b/src/Items/ItemMap.h
@@ -0,0 +1,43 @@
+
+// ItemMap.h
+
+
+
+
+
+#pragma once
+
+#include "../Entities/Entity.h"
+#include "../Item.h"
+
+
+
+
+
+class cItemMapHandler :
+ public cItemHandler
+{
+ typedef cItemHandler super;
+
+ static const unsigned int DEFAULT_RADIUS = 128;
+
+public:
+ cItemMapHandler() :
+ super(E_ITEM_MAP)
+ {
+ }
+
+ virtual void OnUpdate(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item)
+ {
+ cMap * Map = a_World->GetMapManager().GetMapData((unsigned)a_Item.m_ItemDamage);
+
+ if (Map == NULL)
+ {
+ return;
+ }
+
+ Map->UpdateRadius(*a_Player, DEFAULT_RADIUS);
+
+ Map->UpdateClient(a_Player);
+ }
+} ;