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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-06-10 21:51:22 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-06-10 21:51:22 +0200
commitbfa8aaf41bd2e982e81ca1385efc9ec25ebd246c (patch)
tree706bb3680c60cbc1f78e31f0ca2ac6d1e9422a6a /src/Items/ItemPainting.h
parentPortal improvements and suggestions (diff)
parentFixed clang warnings about abs() in Noise.cpp. (diff)
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-rw-r--r--src/Items/ItemPainting.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Items/ItemPainting.h b/src/Items/ItemPainting.h
index b85098221..e4bb76ebe 100644
--- a/src/Items/ItemPainting.h
+++ b/src/Items/ItemPainting.h
@@ -79,7 +79,7 @@ public:
};
cPainting * Painting = new cPainting(gPaintingTitlesList[a_World->GetTickRandomNumber(ARRAYCOUNT(gPaintingTitlesList) - 1)].Title, Dir, a_BlockX, a_BlockY, a_BlockZ);
- Painting->Initialize(a_World);
+ Painting->Initialize(*a_World);
if (!a_Player->IsGameModeCreative())
{