summaryrefslogtreecommitdiffstats
path: root/src/Items/ItemThrowable.h
diff options
context:
space:
mode:
authormadmaxoft <github@xoft.cz>2014-07-15 09:01:32 +0200
committermadmaxoft <github@xoft.cz>2014-07-15 09:01:32 +0200
commit8e946da8ac109a8bedf9d243251f9a18d29e5a1a (patch)
tree30f046ddec20d809e3fa84e78b76f31915a361c2 /src/Items/ItemThrowable.h
parentItemHandler.cpp: removed redundant food and drink checks (diff)
parentPass cItem by reference. (diff)
downloadcuberite-8e946da8ac109a8bedf9d243251f9a18d29e5a1a.tar
cuberite-8e946da8ac109a8bedf9d243251f9a18d29e5a1a.tar.gz
cuberite-8e946da8ac109a8bedf9d243251f9a18d29e5a1a.tar.bz2
cuberite-8e946da8ac109a8bedf9d243251f9a18d29e5a1a.tar.lz
cuberite-8e946da8ac109a8bedf9d243251f9a18d29e5a1a.tar.xz
cuberite-8e946da8ac109a8bedf9d243251f9a18d29e5a1a.tar.zst
cuberite-8e946da8ac109a8bedf9d243251f9a18d29e5a1a.zip
Diffstat (limited to 'src/Items/ItemThrowable.h')
-rw-r--r--src/Items/ItemThrowable.h15
1 files changed, 4 insertions, 11 deletions
diff --git a/src/Items/ItemThrowable.h b/src/Items/ItemThrowable.h
index 25935a1bc..c151c5d3a 100644
--- a/src/Items/ItemThrowable.h
+++ b/src/Items/ItemThrowable.h
@@ -33,16 +33,9 @@ public:
// Play sound
cFastRandom Random;
- a_World->BroadcastSoundEffect(
- "random.bow",
- (int)std::floor(a_Player->GetPosX() * 8.0),
- (int)std::floor((a_Player->GetPosY() - a_Player->GetHeight()) * 8.0),
- (int)std::floor(a_Player->GetPosZ() * 8.0),
- 0.5F,
- 0.4F / (Random.NextFloat(1.0F) * 0.4F + 0.8F)
- );
-
- if (a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, a_Player->GetEquippedItem(), &Speed) < 0)
+ a_World->BroadcastSoundEffect("random.bow", a_Player->GetPosX(), a_Player->GetPosY() - a_Player->GetHeight(), a_Player->GetPosZ(), 0.5f, 0.4f / (Random.NextFloat(1.0f) * 0.4f + 0.8f));
+
+ if (a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, &a_Player->GetEquippedItem(), &Speed) < 0)
{
return false;
}
@@ -142,7 +135,7 @@ public:
return false;
}
- if (a_World->CreateProjectile(a_BlockX + 0.5, a_BlockY + 1, a_BlockZ + 0.5, m_ProjectileKind, a_Player, a_Player->GetEquippedItem()) < 0)
+ if (a_World->CreateProjectile(a_BlockX + 0.5, a_BlockY + 1, a_BlockZ + 0.5, m_ProjectileKind, a_Player, &a_Player->GetEquippedItem()) < 0)
{
return false;
}