diff options
author | archshift <admin@archshift.com> | 2014-07-29 22:04:00 +0200 |
---|---|---|
committer | archshift <admin@archshift.com> | 2014-07-29 22:04:00 +0200 |
commit | a9b597087b56b4526a3f6447789ba141568575a1 (patch) | |
tree | a08542d77b5668a25ca5e00492577ed6f4d61a9a /src/Items/ItemThrowable.h | |
parent | Spacing fixes and a few more BLOCK_META constants. (diff) | |
parent | Slight cleanup after portals (diff) | |
download | cuberite-a9b597087b56b4526a3f6447789ba141568575a1.tar cuberite-a9b597087b56b4526a3f6447789ba141568575a1.tar.gz cuberite-a9b597087b56b4526a3f6447789ba141568575a1.tar.bz2 cuberite-a9b597087b56b4526a3f6447789ba141568575a1.tar.lz cuberite-a9b597087b56b4526a3f6447789ba141568575a1.tar.xz cuberite-a9b597087b56b4526a3f6447789ba141568575a1.tar.zst cuberite-a9b597087b56b4526a3f6447789ba141568575a1.zip |
Diffstat (limited to 'src/Items/ItemThrowable.h')
-rw-r--r-- | src/Items/ItemThrowable.h | 21 |
1 files changed, 16 insertions, 5 deletions
diff --git a/src/Items/ItemThrowable.h b/src/Items/ItemThrowable.h index c6a4e714e..c151c5d3a 100644 --- a/src/Items/ItemThrowable.h +++ b/src/Items/ItemThrowable.h @@ -28,15 +28,23 @@ public: virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override { + Vector3d Pos = a_Player->GetThrowStartPos(); + Vector3d Speed = a_Player->GetLookVector() * m_SpeedCoeff; + + // Play sound + cFastRandom Random; + a_World->BroadcastSoundEffect("random.bow", a_Player->GetPosX(), a_Player->GetPosY() - a_Player->GetHeight(), a_Player->GetPosZ(), 0.5f, 0.4f / (Random.NextFloat(1.0f) * 0.4f + 0.8f)); + + if (a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, &a_Player->GetEquippedItem(), &Speed) < 0) + { + return false; + } + if (!a_Player->IsGameModeCreative()) { a_Player->GetInventory().RemoveOneEquippedItem(); } - Vector3d Pos = a_Player->GetThrowStartPos(); - Vector3d Speed = a_Player->GetLookVector() * m_SpeedCoeff; - a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, a_Player->GetEquippedItem(), &Speed); - return true; } @@ -127,7 +135,10 @@ public: return false; } - a_World->CreateProjectile(a_BlockX + 0.5, a_BlockY + 1, a_BlockZ + 0.5, m_ProjectileKind, a_Player, a_Player->GetEquippedItem()); + if (a_World->CreateProjectile(a_BlockX + 0.5, a_BlockY + 1, a_BlockZ + 0.5, m_ProjectileKind, a_Player, &a_Player->GetEquippedItem()) < 0) + { + return false; + } if (!a_Player->IsGameModeCreative()) { |