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authorTiger Wang <ziwei.tiger@outlook.com>2022-01-02 12:56:36 +0100
committerGitHub <noreply@github.com>2022-01-02 12:56:36 +0100
commitc52f299e724bf893944553ac3aeedf7bf0a58241 (patch)
tree071ed4a45a7054231f60a9dd705dc4d69d10e6c6 /src/Items
parentWriteBlockEntity: don't write position multiple times (#5373) (diff)
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Diffstat (limited to '')
-rw-r--r--src/Items/CMakeLists.txt4
-rw-r--r--src/Items/ItemComparator.h15
-rw-r--r--src/Items/ItemDefaultItem.h7
-rw-r--r--src/Items/ItemEnderChest.h (renamed from src/Items/ItemEnderchest.h)6
-rw-r--r--src/Items/ItemHandler.cpp74
-rw-r--r--src/Items/ItemVines.h (renamed from src/Items/ItemVine.h)2
6 files changed, 52 insertions, 56 deletions
diff --git a/src/Items/CMakeLists.txt b/src/Items/CMakeLists.txt
index 1e3a05bd0..7b327e486 100644
--- a/src/Items/CMakeLists.txt
+++ b/src/Items/CMakeLists.txt
@@ -27,7 +27,7 @@ target_sources(
ItemEnchantingTable.h
ItemEndCrystal.h
ItemEndPortalFrame.h
- ItemEnderchest.h
+ ItemEnderChest.h
ItemEyeOfEnder.h
ItemFenceGate.h
ItemFishingRod.h
@@ -83,6 +83,6 @@ target_sources(
ItemTorch.h
ItemTrapdoor.h
ItemTripwireHook.h
- ItemVine.h
+ ItemVines.h
SimplePlaceableItemHandler.h
)
diff --git a/src/Items/ItemComparator.h b/src/Items/ItemComparator.h
index a8caa2431..48db85959 100644
--- a/src/Items/ItemComparator.h
+++ b/src/Items/ItemComparator.h
@@ -15,13 +15,7 @@ class cItemComparatorHandler final:
public:
- cItemComparatorHandler(int a_ItemType):
- cItemHandler(a_ItemType)
- {
- }
-
-
-
+ using Super::Super;
virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) const override
@@ -30,15 +24,8 @@ public:
}
-
-
-
virtual bool IsPlaceable(void) const override
{
return true;
}
} ;
-
-
-
-
diff --git a/src/Items/ItemDefaultItem.h b/src/Items/ItemDefaultItem.h
index f455257aa..afd5ab126 100644
--- a/src/Items/ItemDefaultItem.h
+++ b/src/Items/ItemDefaultItem.h
@@ -1,9 +1,16 @@
+#pragma once
+
#include "ItemHandler.h"
+
+
+
+
class cDefaultItemHandler final :
public cItemHandler
{
public:
+
using cItemHandler::cItemHandler;
};
diff --git a/src/Items/ItemEnderchest.h b/src/Items/ItemEnderChest.h
index bd8487b11..120abb8e6 100644
--- a/src/Items/ItemEnderchest.h
+++ b/src/Items/ItemEnderChest.h
@@ -2,13 +2,13 @@
#pragma once
#include "ItemHandler.h"
-#include "Blocks/BlockEnderchest.h"
+#include "Blocks/BlockEnderChest.h"
-class cItemEnderchestHandler final :
+class cItemEnderChestHandler final :
public cItemHandler
{
using Super = cItemHandler;
@@ -21,6 +21,6 @@ private:
virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) const override
{
- return a_Player.PlaceBlock(a_PlacePosition, E_BLOCK_ENDER_CHEST, cBlockEnderchestHandler::YawToMetaData(a_Player.GetYaw()));
+ return a_Player.PlaceBlock(a_PlacePosition, E_BLOCK_ENDER_CHEST, cBlockEnderChestHandler::YawToMetaData(a_Player.GetYaw()));
}
};
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp
index c8994fada..fa518da20 100644
--- a/src/Items/ItemHandler.cpp
+++ b/src/Items/ItemHandler.cpp
@@ -31,7 +31,7 @@
#include "ItemEmptyMap.h"
#include "ItemEnchantingTable.h"
#include "ItemEndCrystal.h"
-#include "ItemEnderchest.h"
+#include "ItemEnderChest.h"
#include "ItemEndPortalFrame.h"
#include "ItemEyeOfEnder.h"
#include "ItemFenceGate.h"
@@ -87,7 +87,7 @@
#include "ItemTorch.h"
#include "ItemTrapdoor.h"
#include "ItemTripwireHook.h"
-#include "ItemVine.h"
+#include "ItemVines.h"
#include "../Blocks/BlockHandler.h"
#include "SimplePlaceableItemHandler.h"
@@ -117,7 +117,7 @@ namespace
constexpr cItemBannerHandler ItemBannerHandler (E_ITEM_BANNER);
constexpr cDefaultItemHandler ItemBarrierHandler (E_BLOCK_BARRIER);
constexpr cDefaultItemHandler ItemBeaconHandler (E_BLOCK_BEACON);
- constexpr cItemBedHandler ItemBedBlockHandler (E_BLOCK_BED);
+ constexpr cDefaultItemHandler ItemBedBlockHandler (E_BLOCK_BED);
constexpr cItemBedHandler ItemBedHandler (E_ITEM_BED);
constexpr cDefaultItemHandler ItemBedrockHandler (E_BLOCK_BEDROCK);
constexpr cItemSimpleFoodHandler ItemBeetrootHandler (E_ITEM_BEETROOT, cItemHandler::FoodInfo(1, 1.2));
@@ -170,7 +170,7 @@ namespace
constexpr cDefaultItemHandler ItemChainCommandBlockHandler (E_BLOCK_CHAIN_COMMAND_BLOCK);
constexpr cItemArmorHandler ItemChainHelmetHandler (E_ITEM_CHAIN_HELMET);
constexpr cItemArmorHandler ItemChainLeggingsHandler (E_ITEM_CHAIN_LEGGINGS);
- constexpr cDefaultItemHandler ItemChestBlockHandler (E_BLOCK_CHEST);
+ constexpr cItemChestHandler ItemChestHandler (E_BLOCK_CHEST);
constexpr cItemMinecartHandler ItemChestMinecartHandler (E_ITEM_CHEST_MINECART);
constexpr cDefaultItemHandler ItemChirpDiscHandler (E_ITEM_CHIRP_DISC);
constexpr cDefaultItemHandler ItemChorusFlowerHandler (E_BLOCK_CHORUS_FLOWER);
@@ -188,7 +188,7 @@ namespace
constexpr cDefaultItemHandler ItemCobwebHandler (E_BLOCK_COBWEB);
constexpr cDefaultItemHandler ItemCocoaPodHandler (E_BLOCK_COCOA_POD);
constexpr cDefaultItemHandler ItemCommandBlockHandler (E_BLOCK_COMMAND_BLOCK);
- constexpr cDefaultItemHandler ItemComparatorHandler (E_ITEM_COMPARATOR);
+ constexpr cItemComparatorHandler ItemComparatorHandler (E_ITEM_COMPARATOR);
constexpr cDefaultItemHandler ItemCompassHandler (E_ITEM_COMPASS);
constexpr cDefaultItemHandler ItemConcreteBlockHandler (E_BLOCK_CONCRETE);
constexpr cDefaultItemHandler ItemConcretePowderHandler (E_BLOCK_CONCRETE_POWDER);
@@ -250,7 +250,7 @@ namespace
constexpr cDefaultItemHandler ItemEndRodHandler (E_BLOCK_END_ROD);
constexpr cDefaultItemHandler ItemEndStoneBlockHandler (E_BLOCK_END_STONE);
constexpr cItemEnderPearlHandler ItemEnderPearlHandler (E_ITEM_ENDER_PEARL);
- constexpr cItemEnderchestHandler ItemEnderchestHandler (E_BLOCK_ENDER_CHEST);
+ constexpr cItemEnderChestHandler ItemEnderChestHandler (E_BLOCK_ENDER_CHEST);
constexpr cItemEyeOfEnderHandler ItemEyeOfEnderHandler (E_ITEM_EYE_OF_ENDER);
constexpr cDefaultItemHandler ItemFarDiscHandler (E_ITEM_FAR_DISC);
constexpr cDefaultItemHandler ItemFarmlandHandler (E_BLOCK_FARMLAND);
@@ -272,7 +272,7 @@ namespace
constexpr cDefaultItemHandler ItemGhastTearHandler (E_ITEM_GHAST_TEAR);
constexpr cItemBottleHandler ItemGlassBottleHandler (E_ITEM_GLASS_BOTTLE);
constexpr cDefaultItemHandler ItemGlassHandler (E_BLOCK_GLASS);
- constexpr cDefaultItemHandler ItemGlassPaneBlockHandler (E_BLOCK_GLASS_PANE);
+ constexpr cDefaultItemHandler ItemGlassPaneHandler (E_BLOCK_GLASS_PANE);
constexpr cDefaultItemHandler ItemGlisteringMelonHandler (E_ITEM_GLISTERING_MELON);
constexpr cDefaultItemHandler ItemGlowstoneBlockHandler (E_BLOCK_GLOWSTONE);
constexpr cDefaultItemHandler ItemGlowstoneDustHandler (E_ITEM_GLOWSTONE_DUST);
@@ -302,9 +302,9 @@ namespace
constexpr cDefaultItemHandler ItemGunpowderHandler (E_ITEM_GUNPOWDER);
constexpr cDefaultItemHandler ItemHardenedClayHandler (E_BLOCK_HARDENED_CLAY);
constexpr cItemSidewaysHandler ItemHayBaleHandler (E_BLOCK_HAY_BALE);
- constexpr cItemMobHeadHandler ItemHeadBlockHandler (E_BLOCK_HEAD);
+ constexpr cDefaultItemHandler ItemHeadBlockHandler (E_BLOCK_HEAD);
constexpr cItemMobHeadHandler ItemHeadHandler (E_ITEM_HEAD);
- constexpr cDefaultItemHandler ItemHeavyWeightedPressurePlateBlockHandler (E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE);
+ constexpr cDefaultItemHandler ItemHeavyWeightedPressurePlateHandler (E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE);
constexpr cItemHopperHandler ItemHopperHandler (E_BLOCK_HOPPER);
constexpr cDefaultItemHandler ItemHugeBrownMushroomBlockHandler (E_BLOCK_HUGE_BROWN_MUSHROOM);
constexpr cDefaultItemHandler ItemHugeRedMushroomBlockHandler (E_BLOCK_HUGE_RED_MUSHROOM);
@@ -355,7 +355,7 @@ namespace
constexpr cDefaultItemHandler ItemLightBlueShulkerBoxHandler (E_BLOCK_LIGHT_BLUE_SHULKER_BOX);
constexpr cItemGlazedTerracottaHandler ItemLightGrayGlazedTerracottaHandler (E_BLOCK_LIGHT_GRAY_GLAZED_TERRACOTTA);
constexpr cDefaultItemHandler ItemLightGrayShulkerBoxHandler (E_BLOCK_LIGHT_GRAY_SHULKER_BOX);
- constexpr cDefaultItemHandler ItemLightWeightedPressurePlateBlockHandler (E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE);
+ constexpr cDefaultItemHandler ItemLightWeightedPressurePlateHandler (E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE);
constexpr cItemLilypadHandler ItemLilypadHandler (E_BLOCK_LILY_PAD);
constexpr cItemGlazedTerracottaHandler ItemLimeGlazedTerracottaHandler (E_BLOCK_LIME_GLAZED_TERRACOTTA);
constexpr cDefaultItemHandler ItemLimeShulkerBoxHandler (E_BLOCK_LIME_SHULKER_BOX);
@@ -383,16 +383,16 @@ namespace
constexpr cItemSoupHandler ItemMushroomSoupHandler (E_ITEM_MUSHROOM_SOUP, cItemHandler::FoodInfo(6, 7.2));
constexpr cDefaultItemHandler ItemMyceliumHandler (E_BLOCK_MYCELIUM);
constexpr cDefaultItemHandler ItemNameTagHandler (E_ITEM_NAME_TAG);
- constexpr cDefaultItemHandler ItemNetherBrickBlockHandler (E_BLOCK_NETHER_BRICK);
- constexpr cDefaultItemHandler ItemNetherBrickFenceBlockHandler (E_BLOCK_NETHER_BRICK_FENCE);
+ constexpr cDefaultItemHandler ItemNetherBricksHandler (E_BLOCK_NETHER_BRICK);
+ constexpr cDefaultItemHandler ItemNetherBrickFenceHandler (E_BLOCK_NETHER_BRICK_FENCE);
constexpr cDefaultItemHandler ItemNetherBrickHandler (E_ITEM_NETHER_BRICK);
constexpr cItemStairsHandler ItemNetherBrickStairsHandler (E_BLOCK_NETHER_BRICK_STAIRS);
constexpr cDefaultItemHandler ItemNetherPortalBlockHandler (E_BLOCK_NETHER_PORTAL);
constexpr cDefaultItemHandler ItemNetherQuartzHandler (E_ITEM_NETHER_QUARTZ);
constexpr cDefaultItemHandler ItemNetherQuartzOreHandler (E_BLOCK_NETHER_QUARTZ_ORE);
constexpr cDefaultItemHandler ItemNetherStarHandler (E_ITEM_NETHER_STAR);
- constexpr cDefaultItemHandler ItemNetherWartBlockBlockHandler (E_BLOCK_NETHER_WART_BLOCK);
- constexpr cDefaultItemHandler ItemNetherWartBlockHandler (E_BLOCK_NETHER_WART);
+ constexpr cDefaultItemHandler ItemNetherWartBlockHandler (E_BLOCK_NETHER_WART_BLOCK);
+ constexpr cDefaultItemHandler ItemNetherWartTechnicalBlockHandler (E_BLOCK_NETHER_WART);
constexpr cItemNetherWartHandler ItemNetherWartHandler (E_ITEM_NETHER_WART);
constexpr cDefaultItemHandler ItemNetherrackHandler (E_BLOCK_NETHERRACK);
constexpr cItemLeavesHandler ItemNewLeavesHandler (E_BLOCK_NEW_LEAVES);
@@ -519,26 +519,26 @@ namespace
constexpr cDefaultItemHandler ItemStoneHandler (E_BLOCK_STONE);
constexpr cItemHoeHandler ItemStoneHoeHandler (E_ITEM_STONE_HOE);
constexpr cItemPickaxeHandler ItemStonePickaxeHandler (E_ITEM_STONE_PICKAXE);
- constexpr cDefaultItemHandler ItemStonePressurePlateBlockHandler (E_BLOCK_STONE_PRESSURE_PLATE);
+ constexpr cDefaultItemHandler ItemStonePressurePlateHandler (E_BLOCK_STONE_PRESSURE_PLATE);
constexpr cItemShovelHandler ItemStoneShovelHandler (E_ITEM_STONE_SHOVEL);
constexpr cItemSlabHandler ItemStoneSlabHandler (E_BLOCK_STONE_SLAB);
constexpr cItemSwordHandler ItemStoneSwordHandler (E_ITEM_STONE_SWORD);
constexpr cDefaultItemHandler ItemStradDiscHandler (E_ITEM_STRAD_DISC);
constexpr cDefaultItemHandler ItemStructureBlockHandler (E_BLOCK_STRUCTURE_BLOCK);
constexpr cDefaultItemHandler ItemStructureVoidHandler (E_BLOCK_STRUCTURE_VOID);
- constexpr cSimplePlaceableItemHandler ItemSugarCaneHandler (E_BLOCK_SUGARCANE, E_BLOCK_SUGARCANE);
+ constexpr cDefaultItemHandler ItemSugarCaneBlockHandler (E_BLOCK_SUGARCANE);
+ constexpr cSimplePlaceableItemHandler ItemSugarCaneHandler (E_ITEM_SUGARCANE, E_BLOCK_SUGARCANE);
constexpr cDefaultItemHandler ItemSugarHandler (E_ITEM_SUGAR);
- constexpr cSimplePlaceableItemHandler ItemSugarcaneHandler (E_ITEM_SUGARCANE, E_BLOCK_SUGARCANE);
- constexpr cDefaultItemHandler ItemTNTBlockHandler (E_BLOCK_TNT);
+ constexpr cDefaultItemHandler ItemTNTHandler (E_BLOCK_TNT);
constexpr cDefaultItemHandler ItemTallGrassHandler (E_BLOCK_TALL_GRASS);
constexpr cDefaultItemHandler ItemTerracottaHandler (E_BLOCK_TERRACOTTA);
constexpr cDefaultItemHandler ItemTippedArrowHandler (E_ITEM_TIPPED_ARROW);
- constexpr cItemTorchHandler ItemTorchBlockHandler (E_BLOCK_TORCH);
+ constexpr cDefaultItemHandler ItemTorchBlockHandler (E_BLOCK_TORCH);
constexpr cDefaultItemHandler ItemTotemOfUndyingHandler (E_ITEM_TOTEM_OF_UNDYING);
constexpr cItemChestHandler ItemTrappedChestHandler (E_BLOCK_TRAPPED_CHEST);
constexpr cDefaultItemHandler ItemTripwireHandler (E_BLOCK_TRIPWIRE);
constexpr cItemTripwireHookHandler ItemTripwireHookHandler (E_BLOCK_TRIPWIRE_HOOK);
- constexpr cItemVineHandler ItemVineHandler (E_BLOCK_VINES);
+ constexpr cItemVinesHandler ItemVinesHandler (E_BLOCK_VINES);
constexpr cDefaultItemHandler ItemWaitDiscHandler (E_ITEM_WAIT_DISC);
constexpr cDefaultItemHandler ItemWallBannerHandler (E_BLOCK_WALL_BANNER);
constexpr cDefaultItemHandler ItemWallsignHandler (E_BLOCK_WALLSIGN);
@@ -552,7 +552,7 @@ namespace
constexpr cItemAxeHandler ItemWoodenAxeHandler (E_ITEM_WOODEN_AXE);
constexpr cItemHoeHandler ItemWoodenHoeHandler (E_ITEM_WOODEN_HOE);
constexpr cItemPickaxeHandler ItemWoodenPickaxeHandler (E_ITEM_WOODEN_PICKAXE);
- constexpr cDefaultItemHandler ItemWoodenPressurePlateBlockHandler (E_BLOCK_WOODEN_PRESSURE_PLATE);
+ constexpr cDefaultItemHandler ItemWoodenPressurePlateHandler (E_BLOCK_WOODEN_PRESSURE_PLATE);
constexpr cItemShovelHandler ItemWoodenShovelHandler (E_ITEM_WOODEN_SHOVEL);
constexpr cItemSwordHandler ItemWoodenSwordHandler (E_ITEM_WOODEN_SWORD);
constexpr cItemClothHandler ItemWoolHandler (E_BLOCK_WOOL);
@@ -608,7 +608,7 @@ const cItemHandler & cItemHandler::For(int a_ItemType)
case E_BLOCK_CARROTS: return ItemCarrotsBlockHandler;
case E_BLOCK_CAULDRON: return ItemCauldronBlockHandler;
case E_BLOCK_CHAIN_COMMAND_BLOCK: return ItemChainCommandBlockHandler;
- case E_BLOCK_CHEST: return ItemChestBlockHandler;
+ case E_BLOCK_CHEST: return ItemChestHandler;
case E_BLOCK_CHORUS_FLOWER: return ItemChorusFlowerHandler;
case E_BLOCK_CHORUS_PLANT: return ItemChorusPlantHandler;
case E_BLOCK_CLAY: return ItemClayBlockHandler;
@@ -644,7 +644,7 @@ const cItemHandler & cItemHandler::For(int a_ItemType)
case E_BLOCK_EMERALD_BLOCK: return ItemEmeraldBlockHandler;
case E_BLOCK_EMERALD_ORE: return ItemEmeraldOreHandler;
case E_BLOCK_ENCHANTMENT_TABLE: return ItemEnchantingTableHandler;
- case E_BLOCK_ENDER_CHEST: return ItemEnderchestHandler;
+ case E_BLOCK_ENDER_CHEST: return ItemEnderChestHandler;
case E_BLOCK_END_BRICKS: return ItemEndBricksHandler;
case E_BLOCK_END_GATEWAY: return ItemEndGatewayHandler;
case E_BLOCK_END_PORTAL: return ItemEndPortalBlockHandler;
@@ -659,7 +659,7 @@ const cItemHandler & cItemHandler::For(int a_ItemType)
case E_BLOCK_FROSTED_ICE: return ItemFrostedIceHandler;
case E_BLOCK_FURNACE: return ItemFurnaceHandler;
case E_BLOCK_GLASS: return ItemGlassHandler;
- case E_BLOCK_GLASS_PANE: return ItemGlassPaneBlockHandler;
+ case E_BLOCK_GLASS_PANE: return ItemGlassPaneHandler;
case E_BLOCK_GLOWSTONE: return ItemGlowstoneBlockHandler;
case E_BLOCK_GOLD_BLOCK: return ItemGoldBlockHandler;
case E_BLOCK_GOLD_ORE: return ItemGoldOreHandler;
@@ -673,7 +673,7 @@ const cItemHandler & cItemHandler::For(int a_ItemType)
case E_BLOCK_HARDENED_CLAY: return ItemHardenedClayHandler;
case E_BLOCK_HAY_BALE: return ItemHayBaleHandler;
case E_BLOCK_HEAD: return ItemHeadBlockHandler;
- case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: return ItemHeavyWeightedPressurePlateBlockHandler;
+ case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: return ItemHeavyWeightedPressurePlateHandler;
case E_BLOCK_HOPPER: return ItemHopperHandler;
case E_BLOCK_HUGE_BROWN_MUSHROOM: return ItemHugeBrownMushroomBlockHandler;
case E_BLOCK_HUGE_RED_MUSHROOM: return ItemHugeRedMushroomBlockHandler;
@@ -701,7 +701,7 @@ const cItemHandler & cItemHandler::For(int a_ItemType)
case E_BLOCK_LIGHT_BLUE_SHULKER_BOX: return ItemLightBlueShulkerBoxHandler;
case E_BLOCK_LIGHT_GRAY_GLAZED_TERRACOTTA: return ItemLightGrayGlazedTerracottaHandler;
case E_BLOCK_LIGHT_GRAY_SHULKER_BOX: return ItemLightGrayShulkerBoxHandler;
- case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: return ItemLightWeightedPressurePlateBlockHandler;
+ case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: return ItemLightWeightedPressurePlateHandler;
case E_BLOCK_LILY_PAD: return ItemLilypadHandler;
case E_BLOCK_LIME_GLAZED_TERRACOTTA: return ItemLimeGlazedTerracottaHandler;
case E_BLOCK_LIME_SHULKER_BOX: return ItemLimeShulkerBoxHandler;
@@ -716,13 +716,13 @@ const cItemHandler & cItemHandler::For(int a_ItemType)
case E_BLOCK_MOSSY_COBBLESTONE: return ItemMossyCobblestoneHandler;
case E_BLOCK_MYCELIUM: return ItemMyceliumHandler;
case E_BLOCK_NETHERRACK: return ItemNetherrackHandler;
- case E_BLOCK_NETHER_BRICK: return ItemNetherBrickBlockHandler;
- case E_BLOCK_NETHER_BRICK_FENCE: return ItemNetherBrickFenceBlockHandler;
+ case E_BLOCK_NETHER_BRICK: return ItemNetherBricksHandler;
+ case E_BLOCK_NETHER_BRICK_FENCE: return ItemNetherBrickFenceHandler;
case E_BLOCK_NETHER_BRICK_STAIRS: return ItemNetherBrickStairsHandler;
case E_BLOCK_NETHER_PORTAL: return ItemNetherPortalBlockHandler;
case E_BLOCK_NETHER_QUARTZ_ORE: return ItemNetherQuartzOreHandler;
- case E_BLOCK_NETHER_WART: return ItemNetherWartBlockHandler;
- case E_BLOCK_NETHER_WART_BLOCK: return ItemNetherWartBlockBlockHandler;
+ case E_BLOCK_NETHER_WART: return ItemNetherWartTechnicalBlockHandler;
+ case E_BLOCK_NETHER_WART_BLOCK: return ItemNetherWartBlockHandler;
case E_BLOCK_NEW_LEAVES: return ItemNewLeavesHandler;
case E_BLOCK_NEW_LOG: return ItemNewLogHandler;
case E_BLOCK_NOTE_BLOCK: return ItemNoteBlockHandler;
@@ -798,20 +798,20 @@ const cItemHandler & cItemHandler::For(int a_ItemType)
case E_BLOCK_STONE_BRICKS: return ItemStoneBricksHandler;
case E_BLOCK_STONE_BRICK_STAIRS: return ItemStoneBrickStairsHandler;
case E_BLOCK_STONE_BUTTON: return ItemStoneButtonHandler;
- case E_BLOCK_STONE_PRESSURE_PLATE: return ItemStonePressurePlateBlockHandler;
+ case E_BLOCK_STONE_PRESSURE_PLATE: return ItemStonePressurePlateHandler;
case E_BLOCK_STONE_SLAB: return ItemStoneSlabHandler;
case E_BLOCK_STRUCTURE_BLOCK: return ItemStructureBlockHandler;
case E_BLOCK_STRUCTURE_VOID: return ItemStructureVoidHandler;
- case E_BLOCK_SUGARCANE: return ItemSugarcaneHandler;
+ case E_BLOCK_SUGARCANE: return ItemSugarCaneBlockHandler;
case E_BLOCK_TALL_GRASS: return ItemTallGrassHandler;
case E_BLOCK_TERRACOTTA: return ItemTerracottaHandler;
- case E_BLOCK_TNT: return ItemTNTBlockHandler;
+ case E_BLOCK_TNT: return ItemTNTHandler;
case E_BLOCK_TORCH: return ItemTorchBlockHandler;
case E_BLOCK_TRAPDOOR: return ItemOakTrapdoorHandler;
case E_BLOCK_TRAPPED_CHEST: return ItemTrappedChestHandler;
case E_BLOCK_TRIPWIRE: return ItemTripwireHandler;
case E_BLOCK_TRIPWIRE_HOOK: return ItemTripwireHookHandler;
- case E_BLOCK_VINES: return ItemVineHandler;
+ case E_BLOCK_VINES: return ItemVinesHandler;
case E_BLOCK_WALLSIGN: return ItemWallsignHandler;
case E_BLOCK_WALL_BANNER: return ItemWallBannerHandler;
case E_BLOCK_WATER: return ItemWaterHandler;
@@ -819,7 +819,7 @@ const cItemHandler & cItemHandler::For(int a_ItemType)
case E_BLOCK_WHITE_GLAZED_TERRACOTTA: return ItemWhiteGlazedTerracottaHandler;
case E_BLOCK_WHITE_SHULKER_BOX: return ItemWhiteShulkerBoxHandler;
case E_BLOCK_WOODEN_BUTTON: return ItemOakButtonHandler;
- case E_BLOCK_WOODEN_PRESSURE_PLATE: return ItemWoodenPressurePlateBlockHandler;
+ case E_BLOCK_WOODEN_PRESSURE_PLATE: return ItemWoodenPressurePlateHandler;
case E_BLOCK_WOODEN_SLAB: return ItemOakSlabHandler;
case E_BLOCK_WOOL: return ItemWoolHandler;
case E_BLOCK_YELLOW_GLAZED_TERRACOTTA: return ItemYellowGlazedTerracottaHandler;
@@ -1091,7 +1091,9 @@ void cItemHandler::OnPlayerPlace(cPlayer & a_Player, const cItem & a_HeldItem, c
if (!cBlockHandler::For(PlaceBlock).DoesIgnoreBuildCollision(World, a_HeldItem, PlacedPosition, PlaceMeta, a_ClickedBlockFace, false))
{
// Tried to place a block into another?
- // Happens when you place a block aiming at side of block with a torch on it or stem beside it
+ // Happens when you place a block aiming at side of block with a torch on it or stem beside it.
+ a_Player.SendBlocksAround(PlacedPosition.x, PlacedPosition.y, PlacedPosition.z, 2);
+ a_Player.GetInventory().SendEquippedSlot();
return;
}
diff --git a/src/Items/ItemVine.h b/src/Items/ItemVines.h
index be5cf4588..07b6ec23e 100644
--- a/src/Items/ItemVine.h
+++ b/src/Items/ItemVines.h
@@ -7,7 +7,7 @@
-class cItemVineHandler final :
+class cItemVinesHandler final :
public cItemHandler
{
using Super = cItemHandler;