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authormadmaxoft <github@xoft.cz>2014-01-01 15:31:57 +0100
committermadmaxoft <github@xoft.cz>2014-01-01 15:31:57 +0100
commitd4e29a0d183151ecdb5b9c8e710c810802c9f35b (patch)
tree75b116fe37cdb6c389339d5eccc4a4939e28df2d /src/Items
parentMerge pull request #497 from xdot/master (diff)
parentLittle more documentation for OnPlayerFishing. (diff)
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Diffstat (limited to 'src/Items')
-rw-r--r--src/Items/ItemFishingRod.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/Items/ItemFishingRod.h b/src/Items/ItemFishingRod.h
index 941ce3b71..b2eaee63a 100644
--- a/src/Items/ItemFishingRod.h
+++ b/src/Items/ItemFishingRod.h
@@ -9,9 +9,11 @@
#pragma once
+#include "../Bindings/PluginManager.h"
#include "../Entities/Floater.h"
#include "../Entities/Entity.h"
#include "../Item.h"
+#include "../Root.h"
@@ -210,10 +212,14 @@ public:
}
}
-
+ if (cRoot::Get()->GetPluginManager()->CallHookPlayerFishing(*a_Player, Drops))
+ {
+ return true;
+ }
Vector3d FloaterPos = FloaterInfo.GetPos();
Vector3d FlyDirection = a_Player->GetEyePosition() - FloaterPos;
a_World->SpawnItemPickups(Drops, FloaterPos.x, FloaterPos.y, FloaterPos.z, FlyDirection.x, FlyDirection.y + 1, FlyDirection.z);
+ cRoot::Get()->GetPluginManager()->CallHookPlayerFished(*a_Player, Drops);
}
}
else