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authorHowaner <franzi.moos@googlemail.com>2014-10-23 14:59:42 +0200
committerHowaner <franzi.moos@googlemail.com>2014-10-23 14:59:42 +0200
commit72bb299a4a4f74840c3b368c6669ddc3d32006ee (patch)
tree748fee756010b1f36aa95162f762e21ee0d19c0a /src/LightingThread.h
parentMerge branch 'master' into ChunkLoader (diff)
parentFixed a crash in redstone simulator. (diff)
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Diffstat (limited to 'src/LightingThread.h')
-rw-r--r--src/LightingThread.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/LightingThread.h b/src/LightingThread.h
index f71d2cf1a..87eb9c6d8 100644
--- a/src/LightingThread.h
+++ b/src/LightingThread.h
@@ -61,7 +61,7 @@ public:
void Stop(void);
/** Queues the entire chunk for lighting */
- void QueueChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_CallbackAfter = NULL);
+ void QueueChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_CallbackAfter = nullptr);
/** Blocks until the queue is empty or the thread is terminated */
void WaitForQueueEmpty(void);