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author | STRWarrior <niels.breuker@hotmail.nl> | 2014-02-24 14:43:46 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-02-24 14:43:46 +0100 |
commit | 9440b61c8c84dcc5b1348505f5e86d59be8a391d (patch) | |
tree | 341d2dec13f382f43452c2f9c01e818c293dcba7 /src/Map.cpp | |
parent | Small improvements to boats. (diff) | |
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Diffstat (limited to 'src/Map.cpp')
-rw-r--r-- | src/Map.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/Map.cpp b/src/Map.cpp index 2b8c4c74c..337c9cd31 100644 --- a/src/Map.cpp +++ b/src/Map.cpp @@ -51,8 +51,8 @@ void cMapDecorator::Update(void) int InsideWidth = (m_Map->GetWidth() / 2) - 1; int InsideHeight = (m_Map->GetHeight() / 2) - 1; - int PixelX = (m_Player->GetPosX() - m_Map->GetCenterX()) / PixelWidth; - int PixelZ = (m_Player->GetPosZ() - m_Map->GetCenterZ()) / PixelWidth; + int PixelX = (int) (m_Player->GetPosX() - m_Map->GetCenterX()) / PixelWidth; + int PixelZ = (int) (m_Player->GetPosZ() - m_Map->GetCenterZ()) / PixelWidth; // Center of pixel m_PixelX = (2 * PixelX) + 1; @@ -69,11 +69,11 @@ void cMapDecorator::Update(void) Int64 WorldAge = m_Player->GetWorld()->GetWorldAge(); // TODO 2014-02-19 xdot: Refine - m_Rot = Random.NextInt(16, WorldAge); + m_Rot = Random.NextInt(16, (int) WorldAge); } else { - m_Rot = (Yaw * 16) / 360; + m_Rot = (int) (Yaw * 16) / 360; } m_Type = E_TYPE_PLAYER; @@ -183,8 +183,8 @@ void cMap::UpdateRadius(cPlayer & a_Player, unsigned int a_Radius) { unsigned int PixelWidth = GetPixelWidth(); - int PixelX = (a_Player.GetPosX() - m_CenterX) / PixelWidth + (m_Width / 2); - int PixelZ = (a_Player.GetPosZ() - m_CenterZ) / PixelWidth + (m_Height / 2); + int PixelX = (int) (a_Player.GetPosX() - m_CenterX) / PixelWidth + (m_Width / 2); + int PixelZ = (int) (a_Player.GetPosZ() - m_CenterZ) / PixelWidth + (m_Height / 2); UpdateRadius(PixelX, PixelZ, a_Radius); } @@ -620,7 +620,7 @@ unsigned int cMap::GetNumDecorators(void) const unsigned int cMap::GetPixelWidth(void) const { - return pow(2, m_Scale); + return (int) pow(2.0, (double) m_Scale); } |