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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-05-10 13:16:20 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-05-10 13:16:20 +0200 |
commit | 9c490293b88f9828577e5431c5151f7f1bec09f4 (patch) | |
tree | be616a3c3b2db083b2f3908220818231778609ef /src/MobCensus.cpp | |
parent | Fixed some warnings and logic errors in Monster.cpp (diff) | |
parent | Merge pull request #1985 from SafwatHalaby/lessPathCalcs (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/MobCensus.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/MobCensus.cpp b/src/MobCensus.cpp index 4109aff07..1a69d8370 100644 --- a/src/MobCensus.cpp +++ b/src/MobCensus.cpp @@ -19,8 +19,8 @@ void cMobCensus::CollectMob(cMonster & a_Monster, cChunk & a_Chunk, double a_Dis bool cMobCensus::IsCapped(cMonster::eFamily a_MobFamily) { - const int ratio = 319; // This should be 256 as we are only supposed to take account from chunks that are in 17x17 from a player - // but for now, we use all chunks loaded by players. that means 19 x 19 chunks. That's why we use 256 * (19*19) / (17*17) = 319 + const int ratio = 319; // This should be 256 as we are only supposed to take account from chunks that are in 17 x 17 from a player + // but for now, we use all chunks loaded by players. that means 19 x 19 chunks. That's why we use 256 * (19 * 19) / (17 * 17) = 319 // MG TODO : code the correct count if ((GetCapMultiplier(a_MobFamily) * GetNumChunks()) / ratio >= m_MobFamilyCollecter.GetNumberOfCollectedMobs(a_MobFamily)) { |