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authorHaoTNN <haotnn@gmail.com>2015-05-23 23:06:37 +0200
committerHaoTNN <haotnn@gmail.com>2015-05-23 23:06:37 +0200
commit2578afb2449ac27defb3ac9dcc3d140e980d0d1a (patch)
tree4f8e0f52f39c1eb3189680b0395134d4b72a2228 /src/Mobs/AggressiveMonster.cpp
parentMerge remote-tracking branch 'upstream/master' (diff)
parentMerge pull request #2107 from mc-server/cow-waterspawn (diff)
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Diffstat (limited to '')
-rw-r--r--src/Mobs/AggressiveMonster.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/Mobs/AggressiveMonster.cpp b/src/Mobs/AggressiveMonster.cpp
index 055ff47d2..648599999 100644
--- a/src/Mobs/AggressiveMonster.cpp
+++ b/src/Mobs/AggressiveMonster.cpp
@@ -76,9 +76,11 @@ void cAggressiveMonster::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
}
cTracer LineOfSight(GetWorld());
- Vector3d AttackDirection(m_Target->GetPosition() - GetPosition());
+ Vector3d MyHeadPosition = GetPosition() + Vector3d(0, GetHeight(), 0);
+ Vector3d AttackDirection(m_Target->GetPosition() + Vector3d(0, m_Target->GetHeight(), 0) - MyHeadPosition);
- if (ReachedFinalDestination() && !LineOfSight.Trace(GetPosition(), AttackDirection, (int)AttackDirection.Length()))
+
+ if (ReachedFinalDestination() && !LineOfSight.Trace(MyHeadPosition, AttackDirection, static_cast<int>(AttackDirection.Length())))
{
// Attack if reached destination, target isn't null, and have a clear line of sight to target (so won't attack through walls)
Attack(a_Dt);