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authordaniel0916 <theschokolps@gmail.com>2014-04-07 20:12:17 +0200
committerdaniel0916 <theschokolps@gmail.com>2014-04-07 20:12:17 +0200
commit2e9754ac1cf0537c12ab7974cf55c451c0724540 (patch)
tree713c5b8c8f22f77893b30b9c8cefca4a7c491483 /src/Mobs/Cow.cpp
parentFixed merge conflict (diff)
parentFixed some more minor issues with the redstone simulator. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Mobs/Cow.cpp11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/Mobs/Cow.cpp b/src/Mobs/Cow.cpp
index 9eb74dac2..9914df6b5 100644
--- a/src/Mobs/Cow.cpp
+++ b/src/Mobs/Cow.cpp
@@ -21,8 +21,13 @@ cCow::cCow(void) :
void cCow::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER);
- AddRandomDropItem(a_Drops, 1, 3, IsOnFire() ? E_ITEM_STEAK : E_ITEM_RAW_BEEF);
+ int LootingLevel = 0;
+ if (a_Killer != NULL)
+ {
+ LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
+ }
+ AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_LEATHER);
+ AddRandomDropItem(a_Drops, 1, 3 + LootingLevel, IsOnFire() ? E_ITEM_STEAK : E_ITEM_RAW_BEEF);
}
@@ -41,5 +46,3 @@ void cCow::OnRightClicked(cPlayer & a_Player)
}
}
-
-