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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-09-02 18:36:24 +0200 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-09-02 18:36:24 +0200 |
commit | 2523af8f9a6f712dc6cc4007437349557b0bdfe1 (patch) | |
tree | dcd08777ca9672c331ff6b3503a899e59e2584fc /src/Mobs/IronGolem.h | |
parent | Reimplemented creepers using Behaviors (diff) | |
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Diffstat (limited to 'src/Mobs/IronGolem.h')
-rw-r--r-- | src/Mobs/IronGolem.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/Mobs/IronGolem.h b/src/Mobs/IronGolem.h index c35452e3b..ea1cc759d 100644 --- a/src/Mobs/IronGolem.h +++ b/src/Mobs/IronGolem.h @@ -2,7 +2,7 @@ #pragma once #include "Monster.h" - +#include "Behaviors/BehaviorWanderer.h" @@ -22,6 +22,9 @@ public: // Iron golems do not drown nor float virtual void HandleAir(void) override {} virtual void SetSwimState(cChunk & a_Chunk) override {} + +private: + cBehaviorWanderer m_BehaviorWanderer; } ; |