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author | Franz Reiter <franzi.moos@googlemail.com> | 2014-09-23 15:54:07 +0200 |
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committer | Franz Reiter <franzi.moos@googlemail.com> | 2014-09-23 15:54:07 +0200 |
commit | 33f8091d5f550a91b1fbe24f07a397aa5a336093 (patch) | |
tree | 4fe1be83dd4212e010fed749cd444c4deecc64e6 /src/Mobs/Monster.cpp | |
parent | QtBiomeVisualiser: Fixed confusion about Globals.h. (diff) | |
parent | Fixed SQLiteCpp downgrade (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Monster.cpp | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 81acf1a93..339367f47 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -75,6 +75,8 @@ cMonster::cMonster(const AString & a_ConfigName, eType a_MobType, const AString , m_IdleInterval(0) , m_DestroyTimer(0) , m_MobType(a_MobType) + , m_CustomName("") + , m_CustomNameAlwaysVisible(false) , m_SoundHurt(a_SoundHurt) , m_SoundDeath(a_SoundDeath) , m_AttackRate(3) @@ -555,6 +557,25 @@ void cMonster::KilledBy(TakeDamageInfo & a_TDI) +void cMonster::OnRightClicked(cPlayer & a_Player) +{ + super::OnRightClicked(a_Player); + + const cItem & EquippedItem = a_Player.GetEquippedItem(); + if ((EquippedItem.m_ItemType == E_ITEM_NAME_TAG) && !EquippedItem.m_CustomName.empty()) + { + SetCustomName(EquippedItem.m_CustomName); + if (!a_Player.IsGameModeCreative()) + { + a_Player.GetInventory().RemoveOneEquippedItem(); + } + } +} + + + + + // Checks to see if EventSeePlayer should be fired // monster sez: Do I see the player void cMonster::CheckEventSeePlayer(void) @@ -683,6 +704,39 @@ void cMonster::InStateEscaping(float a_Dt) +void cMonster::SetCustomName(const AString & a_CustomName) +{ + m_CustomName = a_CustomName; + + // The maximal length is 64 + if (a_CustomName.length() > 64) + { + m_CustomName = a_CustomName.substr(0, 64); + } + + if (m_World != NULL) + { + m_World->BroadcastEntityMetadata(*this); + } +} + + + + + +void cMonster::SetCustomNameAlwaysVisible(bool a_CustomNameAlwaysVisible) +{ + m_CustomNameAlwaysVisible = a_CustomNameAlwaysVisible; + if (m_World != NULL) + { + m_World->BroadcastEntityMetadata(*this); + } +} + + + + + void cMonster::GetMonsterConfig(const AString & a_Name) { cRoot::Get()->GetMonsterConfig()->AssignAttributes(this, a_Name); |