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authorSafwat Halaby <SafwatHalaby@users.noreply.github.com>2015-05-17 22:21:52 +0200
committerSafwat Halaby <SafwatHalaby@users.noreply.github.com>2015-05-17 22:21:52 +0200
commitb7b088494c601576750e014204635f5b21600eb1 (patch)
tree9600532fc83329798b39ce3e09714060dcd81839 /src/Mobs/Monster.h
parentproperly this time? (diff)
parentPathfinder - approximated paths when original destination unreachable (diff)
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Diffstat (limited to 'src/Mobs/Monster.h')
-rw-r--r--src/Mobs/Monster.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h
index 5d20ba810..c4043b0e5 100644
--- a/src/Mobs/Monster.h
+++ b/src/Mobs/Monster.h
@@ -180,6 +180,13 @@ protected:
/** Coordinates for the ultimate, final destination last given to the pathfinder. */
Vector3d m_PathFinderDestination;
+ /** True if there's no path to target and we're walking to an approximated location. */
+ bool m_NoPathToTarget;
+
+ /** Whether The mob has finished their path, note that this does not imply reaching the destination,
+ the destination may sometimes differ from the current path. */
+ bool m_NoMoreWayPoints;
+
/** Finds the lowest non-air block position (not the highest, as cWorld::GetHeight does)
If current Y is nonsolid, goes down to try to find a solid block, then returns that + 1
If current Y is solid, goes up to find first nonsolid block, and returns that.