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authorTiger Wang <ziwei.tiger@outlook.com>2021-04-06 17:09:16 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2021-04-12 23:35:07 +0200
commit6e80f7544d786443d3028308e244b04dd8d5abcb (patch)
tree7d9cd372cefa110a4a7c14078a04e9829cba00f4 /src/Mobs/PassiveMonster.cpp
parentStreamline player abilities handling (diff)
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Diffstat (limited to 'src/Mobs/PassiveMonster.cpp')
-rw-r--r--src/Mobs/PassiveMonster.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/PassiveMonster.cpp b/src/Mobs/PassiveMonster.cpp
index 90d88024d..e86d7c87d 100644
--- a/src/Mobs/PassiveMonster.cpp
+++ b/src/Mobs/PassiveMonster.cpp
@@ -10,7 +10,7 @@
-cPassiveMonster::cPassiveMonster(const AString & a_ConfigName, eMonsterType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, const AString & a_SoundAmbient, double a_Width, double a_Height) :
+cPassiveMonster::cPassiveMonster(const AString & a_ConfigName, eMonsterType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, const AString & a_SoundAmbient, float a_Width, float a_Height) :
Super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_SoundAmbient, a_Width, a_Height)
{
m_EMPersonality = PASSIVE;