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authortonibm19 <tonibm19@gmail.com>2014-01-29 20:02:41 +0100
committertonibm19 <tonibm19@gmail.com>2014-01-29 20:02:41 +0100
commite9c1d1ea9c79d9a57d48b625d9a31604e927609c (patch)
treeb7651ce653cde05c25de99532dfbd5eab3ee0a2a /src/Mobs/PassiveMonster.h
parentRewritten code. (diff)
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-rw-r--r--src/Mobs/PassiveMonster.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/Mobs/PassiveMonster.h b/src/Mobs/PassiveMonster.h
index 7da5d71bc..0b3c155da 100644
--- a/src/Mobs/PassiveMonster.h
+++ b/src/Mobs/PassiveMonster.h
@@ -19,7 +19,8 @@ public:
/// When hit by someone, run away
virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
-
+ /** Returns the item that the animal of this class follows when a player holds it in hand
+ Return an empty item not to follow (default). */
virtual const cItem GetFollowedItem(void) const { return cItem(); }
} ;