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authorHowaner <franzi.moos@googlemail.com>2014-06-28 12:59:09 +0200
committerHowaner <franzi.moos@googlemail.com>2014-06-28 12:59:09 +0200
commitbef84b4821724c7119a3cb007d9e1265a56a27f0 (patch)
treebe97c10e8101eafeccc2d8da03a98f399b3b08d3 /src/Mobs/Sheep.cpp
parentAdded generic entity-collecting. (diff)
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Diffstat (limited to 'src/Mobs/Sheep.cpp')
-rw-r--r--src/Mobs/Sheep.cpp41
1 files changed, 40 insertions, 1 deletions
diff --git a/src/Mobs/Sheep.cpp b/src/Mobs/Sheep.cpp
index 5a6b760af..cc7315a86 100644
--- a/src/Mobs/Sheep.cpp
+++ b/src/Mobs/Sheep.cpp
@@ -5,6 +5,7 @@
#include "../BlockID.h"
#include "../Entities/Player.h"
#include "../World.h"
+#include "FastRandom.h"
@@ -16,6 +17,43 @@ cSheep::cSheep(int a_Color) :
m_WoolColor(a_Color),
m_TimeToStopEating(-1)
{
+ // Generate random wool color.
+ if (m_WoolColor == -1)
+ {
+ cFastRandom Random;
+ int Chance = Random.NextInt(101);
+
+ if (Chance <= 81)
+ {
+ // White
+ m_WoolColor = 0;
+ }
+ else if (Chance <= 86)
+ {
+ // Black
+ m_WoolColor = 15;
+ }
+ else if (Chance <= 91)
+ {
+ // Grey
+ m_WoolColor = 7;
+ }
+ else if (Chance <= 96)
+ {
+ // Light grey
+ m_WoolColor = 8;
+ }
+ else if (Chance <= 99)
+ {
+ // Brown
+ m_WoolColor = 12;
+ }
+ else
+ {
+ // Pink
+ m_WoolColor = 6;
+ }
+ }
}
@@ -37,7 +75,7 @@ void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer)
void cSheep::OnRightClicked(cPlayer & a_Player)
{
const cItem & EquippedItem = a_Player.GetEquippedItem();
- if ((EquippedItem.m_ItemType == E_ITEM_SHEARS) && (!m_IsSheared))
+ if ((EquippedItem.m_ItemType == E_ITEM_SHEARS) && !IsSheared() && !IsBaby())
{
m_IsSheared = true;
m_World->BroadcastEntityMetadata(*this);
@@ -51,6 +89,7 @@ void cSheep::OnRightClicked(cPlayer & a_Player)
int NumDrops = m_World->GetTickRandomNumber(2) + 1;
Drops.push_back(cItem(E_BLOCK_WOOL, NumDrops, m_WoolColor));
m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
+ m_World->BroadcastSoundEffect("mob.sheep.shear", POSX_TOINT * 8, POSY_TOINT * 8, POSZ_TOINT * 8, 1.0f, 1.0f);
}
else if ((EquippedItem.m_ItemType == E_ITEM_DYE) && (m_WoolColor != 15 - EquippedItem.m_ItemDamage))
{