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authorMattes D <github@xoft.cz>2020-04-13 18:38:06 +0200
committerAlexander Harkness <me@bearbin.net>2020-04-16 22:07:48 +0200
commit9ee47e59995f858ec531b3ee467f131594e4ba1f (patch)
treef005d8af4a0362d7eab8a96a71aca0d73275f8e1 /src/Mobs/Skeleton.cpp
parentPrevent crash when breeding (diff)
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Diffstat (limited to '')
-rw-r--r--src/Mobs/Skeleton.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Mobs/Skeleton.cpp b/src/Mobs/Skeleton.cpp
index e58bb9384..44700e9d3 100644
--- a/src/Mobs/Skeleton.cpp
+++ b/src/Mobs/Skeleton.cpp
@@ -10,7 +10,7 @@
cSkeleton::cSkeleton(void) :
- super("Skeleton", mtSkeleton, "entity.skeleton.hurt", "entity.skeleton.death", "entity.skeleton.ambient", 0.6, 1.8)
+ Super("Skeleton", mtSkeleton, "entity.skeleton.hurt", "entity.skeleton.death", "entity.skeleton.ambient", 0.6, 1.8)
{
}
@@ -65,7 +65,7 @@ bool cSkeleton::Attack(std::chrono::milliseconds a_Dt)
void cSkeleton::SpawnOn(cClientHandle & a_ClientHandle)
{
- super::SpawnOn(a_ClientHandle);
+ Super::SpawnOn(a_ClientHandle);
a_ClientHandle.SendEntityEquipment(*this, 0, cItem(E_ITEM_BOW));
}