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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-20 13:02:23 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-20 13:02:23 +0200
commitd0e7b2f18b15afbc78adfdcf7d1b7b3511a0a6ab (patch)
tree4f283dd99354a72bb8ba30da637b38adb5521b76 /src/Mobs/Skeleton.h
parentProper comment for DropBlock() (diff)
parentNBTChunkSerializer.cpp: Added break after serializing the splash potion (diff)
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Diffstat (limited to 'src/Mobs/Skeleton.h')
-rw-r--r--src/Mobs/Skeleton.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/Mobs/Skeleton.h b/src/Mobs/Skeleton.h
index 8f31b42e1..9a121ef48 100644
--- a/src/Mobs/Skeleton.h
+++ b/src/Mobs/Skeleton.h
@@ -18,8 +18,12 @@ public:
CLASS_PROTODEF(cSkeleton);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void MoveToPosition(const Vector3f & a_Position) override;
+ virtual void MoveToPosition(const Vector3d & a_Position) override;
virtual void Attack(float a_Dt) override;
+ virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
+
+ virtual bool IsUndead(void) override { return true; }
+
bool IsWither(void) const { return m_bIsWither; };
private: