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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2013-11-27 22:35:13 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2013-11-27 22:35:13 +0100
commita6630d32394120a78af56bc612fa3c3449283248 (patch)
tree2c791266b0f213cd56961299da8d2258b8f85d8e /src/Mobs/Slime.cpp
parentFixed spawn point being generally in an ocean (diff)
parentVoronoi-related biomegens use the new cVoronoiMap class. (diff)
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Diffstat (limited to 'src/Mobs/Slime.cpp')
-rw-r--r--src/Mobs/Slime.cpp29
1 files changed, 29 insertions, 0 deletions
diff --git a/src/Mobs/Slime.cpp b/src/Mobs/Slime.cpp
new file mode 100644
index 000000000..19f376c21
--- /dev/null
+++ b/src/Mobs/Slime.cpp
@@ -0,0 +1,29 @@
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "Slime.h"
+
+
+
+
+
+/// Creates a slime of the specified size; size is 1 .. 3, with 1 being the smallest
+cSlime::cSlime(int a_Size) :
+ super("Slime", mtSlime, "mob.slime.attack", "mob.slime.attack", 0.6 * a_Size, 0.6 * a_Size),
+ m_Size(a_Size)
+{
+}
+
+
+
+
+
+void cSlime::GetDrops(cItems & a_Drops, cEntity * a_Killer)
+{
+ // TODO: only when tiny
+ AddRandomDropItem(a_Drops, 0, 2, E_ITEM_SLIMEBALL);
+}
+
+
+
+