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author | Tycho <work.tycho+git@gmail.com> | 2015-01-11 22:12:26 +0100 |
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committer | Tycho <work.tycho+git@gmail.com> | 2015-01-11 22:12:26 +0100 |
commit | 2a9664d6ca8aa9eb4f554301e4d9b0ec33b465ce (patch) | |
tree | 86e5b6b66d4791bd64485313db23d7f281f59ab5 /src/Mobs/Squid.cpp | |
parent | Created new type cTickTime and rewrote cWorld::TickThread to use it (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Squid.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Squid.cpp b/src/Mobs/Squid.cpp index 59ee963ae..3c508b65f 100644 --- a/src/Mobs/Squid.cpp +++ b/src/Mobs/Squid.cpp @@ -33,7 +33,7 @@ void cSquid::GetDrops(cItems & a_Drops, cEntity * a_Killer) -void cSquid::Tick(float a_Dt, cChunk & a_Chunk) +void cSquid::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { // We must first process current location, and only then tick, otherwise we risk processing a location in a chunk // that is not where the entity currently resides (FS #411) |