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author | Tiger Wang <ziwei.tiger@outlook.com> | 2021-03-15 03:28:18 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-03-15 03:28:18 +0100 |
commit | 45591cbe7bef4c54c241a286ece07bc4ade4489e (patch) | |
tree | a6b2b8a7e8c2d2986612e70cd904f5446b82e2d6 /src/Mobs | |
parent | Fixed some death messages showing up even when they are disabled. (#5153) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Monster.cpp | 18 | ||||
-rw-r--r-- | src/Mobs/Sheep.cpp | 8 | ||||
-rw-r--r-- | src/Mobs/Villager.cpp | 8 |
3 files changed, 17 insertions, 17 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 237c50524..09c0974a0 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -541,26 +541,26 @@ void cMonster::HandleFalling() int cMonster::FindFirstNonAirBlockPosition(double a_PosX, double a_PosZ) { - int PosY = POSY_TOINT; - PosY = Clamp(PosY, 0, cChunkDef::Height); + auto Position = GetPosition().Floor(); + Position.y = Clamp(Position.y, 0, cChunkDef::Height); - if (!cBlockInfo::IsSolid(m_World->GetBlock(FloorC(a_PosX), PosY, FloorC(a_PosZ)))) + if (!cBlockInfo::IsSolid(m_World->GetBlock(Position))) { - while (!cBlockInfo::IsSolid(m_World->GetBlock(FloorC(a_PosX), PosY, FloorC(a_PosZ))) && (PosY > 0)) + while (!cBlockInfo::IsSolid(m_World->GetBlock(Position)) && (Position.y > 0)) { - PosY--; + Position.y--; } - return PosY + 1; + return Position.y + 1; } else { - while ((PosY < cChunkDef::Height) && cBlockInfo::IsSolid(m_World->GetBlock(static_cast<int>(floor(a_PosX)), PosY, static_cast<int>(floor(a_PosZ))))) + while ((Position.y < cChunkDef::Height) && cBlockInfo::IsSolid(m_World->GetBlock(Position))) { - PosY++; + Position.y++; } - return PosY; + return Position.y; } } diff --git a/src/Mobs/Sheep.cpp b/src/Mobs/Sheep.cpp index e208420db..0a3f68e96 100644 --- a/src/Mobs/Sheep.cpp +++ b/src/Mobs/Sheep.cpp @@ -113,11 +113,11 @@ void cSheep::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) if (m_TimeToStopEating == 0) { - if (m_World->GetBlock(PosX, PosY, PosZ) == E_BLOCK_GRASS) // Make sure grass hasn't been destroyed in the meantime + if (m_World->GetBlock({ PosX, PosY, PosZ }) == E_BLOCK_GRASS) // Make sure grass hasn't been destroyed in the meantime { // The sheep ate the grass so we change it to dirt - m_World->SetBlock(PosX, PosY, PosZ, E_BLOCK_DIRT, 0); - GetWorld()->BroadcastSoundParticleEffect(EffectID::PARTICLE_BLOCK_BREAK, {PosX, PosY, PosZ}, E_BLOCK_GRASS); + m_World->SetBlock({ PosX, PosY, PosZ }, E_BLOCK_DIRT, 0); + GetWorld()->BroadcastSoundParticleEffect(EffectID::PARTICLE_BLOCK_BREAK, { PosX, PosY, PosZ }, E_BLOCK_GRASS); m_IsSheared = false; m_World->BroadcastEntityMetadata(*this); } @@ -127,7 +127,7 @@ void cSheep::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { if (GetRandomProvider().RandBool(1.0 / 600.0)) { - if (m_World->GetBlock(PosX, PosY, PosZ) == E_BLOCK_GRASS) + if (m_World->GetBlock({ PosX, PosY, PosZ }) == E_BLOCK_GRASS) { m_World->BroadcastEntityStatus(*this, esSheepEating); m_TimeToStopEating = 40; diff --git a/src/Mobs/Villager.cpp b/src/Mobs/Villager.cpp index 2290d120f..1dc302aec 100644 --- a/src/Mobs/Villager.cpp +++ b/src/Mobs/Villager.cpp @@ -186,8 +186,8 @@ void cVillager::HandleFarmerTryHarvestCrops() if (!m_PathfinderActivated && (GetPosition() - m_CropsPos).Length() < 2) { // Check if the blocks didn't change while the villager was walking to the coordinates. - BLOCKTYPE CropBlock = m_World->GetBlock(m_CropsPos.x, m_CropsPos.y, m_CropsPos.z); - if (IsBlockFarmable(CropBlock) && m_World->GetBlockMeta(m_CropsPos.x, m_CropsPos.y, m_CropsPos.z) == 0x7) + BLOCKTYPE CropBlock = m_World->GetBlock(m_CropsPos); + if (IsBlockFarmable(CropBlock) && m_World->GetBlockMeta(m_CropsPos) == 0x7) { m_World->DropBlockAsPickups(m_CropsPos, this, nullptr); m_ActionCountDown = 20; @@ -202,9 +202,9 @@ void cVillager::HandleFarmerTryHarvestCrops() void cVillager::HandleFarmerPlaceCrops() { // Check if there is still farmland at the spot where the crops were. - if (m_World->GetBlock(m_CropsPos.x, m_CropsPos.y - 1, m_CropsPos.z) == E_BLOCK_FARMLAND) + if (m_World->GetBlock(m_CropsPos.addedY(-1)) == E_BLOCK_FARMLAND) { - m_World->SetBlock(m_CropsPos.x, m_CropsPos.y, m_CropsPos.z, E_BLOCK_CROPS, 0); + m_World->SetBlock(m_CropsPos, E_BLOCK_CROPS, 0); } } |