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author | STRWarrior <niels.breuker@hotmail.nl> | 2014-01-27 22:04:24 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-01-27 22:04:24 +0100 |
commit | 807a4dba989ad397c5f624f0a245df55103ee117 (patch) | |
tree | fe990f4649d3863859a6b1c979364dd2b5489d09 /src/Mobs | |
parent | The world can now be configured wether farmers should be able to harvest crops. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Villager.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/Mobs/Villager.cpp b/src/Mobs/Villager.cpp index 74a2a6d99..4a3cce26e 100644 --- a/src/Mobs/Villager.cpp +++ b/src/Mobs/Villager.cpp @@ -97,6 +97,11 @@ void cVillager::Tick(float a_Dt, cChunk & a_Chunk) // Farmer functions. void cVillager::HandleFarmerAttemptSpecialAction() { + if (!m_World->VillagersShouldHarvestCrops()) + { + return; + } + cBlockArea Surrounding; /// Read a 11x7x11 area. Surrounding.Read( |