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author | madmaxoft <github@xoft.cz> | 2014-05-18 23:10:23 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-05-18 23:10:23 +0200 |
commit | e69a11012fb7543d47230663a01af2a7ec20960c (patch) | |
tree | 2c4a5b6759f76059736bdf5b30ea17f2a6ee8570 /src/Mobs | |
parent | Updated SandVillage prefabs to latest Gallery content. (diff) | |
parent | There's no "round" function in MSVC2008. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Monster.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 62670907f..a9ca7a2fa 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -355,6 +355,8 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) InStateEscaping(a_Dt); break; } + + case ATTACKING: break; } // switch (m_EMState) BroadcastMovementUpdate(); @@ -464,8 +466,10 @@ bool cMonster::DoTakeDamage(TakeDamageInfo & a_TDI) return false; } - if((m_SoundHurt != "") && (m_Health > 0)) + if (!m_SoundHurt.empty() && (m_Health > 0)) + { m_World->BroadcastSoundEffect(m_SoundHurt, (int)(GetPosX() * 8), (int)(GetPosY() * 8), (int)(GetPosZ() * 8), 1.0f, 0.8f); + } if (a_TDI.Attacker != NULL) { |