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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2016-12-18 19:31:44 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2016-12-18 19:31:44 +0100
commit1f109febbaae43612c8f47058055ce3b101b3b12 (patch)
tree92ff2e9a36cc0c78bed7f7ec038bfa24fb5df433 /src/NetherPortalScanner.h
parentAdded cWorld:SetSpawn() API and Lua binding (#3316) (diff)
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Diffstat (limited to 'src/NetherPortalScanner.h')
-rw-r--r--src/NetherPortalScanner.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/NetherPortalScanner.h b/src/NetherPortalScanner.h
index e9e210b2f..d6ed6326d 100644
--- a/src/NetherPortalScanner.h
+++ b/src/NetherPortalScanner.h
@@ -16,7 +16,7 @@ class cWorld;
class cNetherPortalScanner : public cChunkStay
{
public:
- cNetherPortalScanner(cEntity * a_MovingEntity, cWorld * a_DestinationWorld, Vector3d a_DestPosition, int a_MaxY);
+ cNetherPortalScanner(UInt32 a_MovingEntityID, eDimension a_PreviousDimension, cWorld * a_DestinationWorld, Vector3d a_DestPosition, int a_MaxY);
virtual void OnChunkAvailable(int a_ChunkX, int a_ChunkY) override;
virtual bool OnAllChunksAvailable(void) override;
virtual void OnDisabled(void) override;
@@ -49,8 +49,11 @@ private:
/** Whether the given location is a valid location to build a portal. */
bool IsValidBuildLocation(Vector3i a_BlockPosition);
- /** The entity that's being moved. */
- cEntity * m_Entity;
+ /** The ID of the entity that's being moved. */
+ UInt32 m_EntityID;
+
+ /** The dimension the entity was originally in. */
+ eDimension m_PreviousDimension;
/** The world we're moving the entity to. */
cWorld * m_World;