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author | Mattes D <github@xoft.cz> | 2015-01-17 23:33:59 +0100 |
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committer | Mattes D <github@xoft.cz> | 2015-01-22 20:13:00 +0100 |
commit | d3076a3e1664c6a6e7c0d4cf24ac4335bb0a3899 (patch) | |
tree | 646bd5529f803e448b6eec6c9bac3be8d8f68a94 /src/OSSupport/NetworkSingleton.h | |
parent | cNetwork: Fixed WSAStartup()-not-called error in Listen(). (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/OSSupport/NetworkSingleton.h | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/src/OSSupport/NetworkSingleton.h b/src/OSSupport/NetworkSingleton.h new file mode 100644 index 000000000..d5a4ec279 --- /dev/null +++ b/src/OSSupport/NetworkSingleton.h @@ -0,0 +1,138 @@ + +// NetworkSingleton.h + +// Declares the cNetworkSingleton class representing the storage for global data pertaining to network API +// such as a list of all connections, all listening sockets and the LibEvent dispatch thread. + +#pragma once + +#include "Network.h" +#include "CriticalSection.h" + + + + + +// fwd: +struct event_base; +struct evdns_base; +class cServerHandleImpl; +class cTCPLinkImpl; +class cHostnameLookup; +class cIPLookup; +typedef SharedPtr<cTCPLinkImpl> cTCPLinkImplPtr; +typedef std::vector<cTCPLinkImplPtr> cTCPLinkImplPtrs; +typedef SharedPtr<cServerHandleImpl> cServerHandleImplPtr; +typedef std::vector<cServerHandleImplPtr> cServerHandleImplPtrs; +typedef SharedPtr<cHostnameLookup> cHostnameLookupPtr; +typedef std::vector<cHostnameLookupPtr> cHostnameLookupPtrs; +typedef SharedPtr<cIPLookup> cIPLookupPtr; +typedef std::vector<cIPLookupPtr> cIPLookupPtrs; + + + + + +class cNetworkSingleton +{ +public: + /** Returns the singleton instance of this class */ + static cNetworkSingleton & Get(void); + + + // The following functions are implementations for the cNetwork class + + /** Queues a DNS query to resolve the specified hostname to IP address. + Calls one of the callbacks when the resolving succeeds, or when it fails. + Returns true if queueing was successful, false if not. + Note that the return value doesn't report the success of the actual lookup; the lookup happens asynchronously on the background. + TODO: Move this out into a separate file with cHostnameLookup. */ + bool HostnameToIP( + const AString & a_Hostname, + cNetwork::cResolveNameCallbacksPtr a_Callbacks + ); + + + /** Queues a DNS query to resolve the specified IP address to a hostname. + Calls one of the callbacks when the resolving succeeds, or when it fails. + Returns true if queueing was successful, false if not. + Note that the return value doesn't report the success of the actual lookup; the lookup happens asynchronously on the background. + TODO: Move this out into a separate file with cIPLookup. */ + bool IPToHostName( + const AString & a_IP, + cNetwork::cResolveNameCallbacksPtr a_Callbacks + ); + + /** Returns the main LibEvent handle for event registering. */ + event_base * GetEventBase(void) { return m_EventBase; } + + /** Returns the LibEvent handle for DNS lookups. */ + evdns_base * GetDNSBase(void) { return m_DNSBase; } + + /** Removes the specified hostname lookup from m_HostnameLookups. + Used by the underlying lookup implementation when the lookup is finished. */ + void RemoveHostnameLookup(const cHostnameLookup * a_HostnameLookup); + + /** Removes the specified IP lookup from m_IPLookups. + Used by the underlying lookup implementation when the lookup is finished. */ + void RemoveIPLookup(const cIPLookup * a_IPLookup); + + /** Adds the specified link to m_Connections. + Used by the underlying link implementation when a new link is created. */ + void AddLink(cTCPLinkImplPtr a_Link); + + /** Removes the specified link from m_Connections. + Used by the underlying link implementation when the link is closed / errored. */ + void RemoveLink(const cTCPLinkImpl * a_Link); + + /** Adds the specified link to m_Servers. + Used by the underlying server handle implementation when a new listening server is created. + Only servers that succeed in listening are added. */ + void AddServer(cServerHandleImplPtr a_Server); + + /** Removes the specified server from m_Servers. + Used by the underlying server handle implementation when the server is closed. */ + void RemoveServer(const cServerHandleImpl * a_Server); + +protected: + + /** The main LibEvent container for driving the event loop. */ + event_base * m_EventBase; + + /** The LibEvent handle for doing DNS lookups. */ + evdns_base * m_DNSBase; + + /** Container for all client connections, including ones with pending-connect. */ + cTCPLinkImplPtrs m_Connections; + + /** Container for all servers that are currently active. */ + cServerHandleImplPtrs m_Servers; + + /** Container for all pending hostname lookups. */ + cHostnameLookupPtrs m_HostnameLookups; + + /** Container for all pending IP lookups. */ + cIPLookupPtrs m_IPLookups; + + /** Mutex protecting all containers against multithreaded access. */ + cCriticalSection m_CS; + + + /** Initializes the LibEvent internals. */ + cNetworkSingleton(void); + + /** Converts LibEvent-generated log events into log messages in MCS log. */ + static void LogCallback(int a_Severity, const char * a_Msg); + + /** Implements the thread that runs LibEvent's event dispatcher loop. */ + static void RunEventLoop(cNetworkSingleton * a_Self); +}; + + + + + + + + + |