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author | Mattes D <github@xoft.cz> | 2015-07-31 16:49:10 +0200 |
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committer | Mattes D <github@xoft.cz> | 2015-07-31 16:49:10 +0200 |
commit | 6e4122e551eeb41d3e950b363dd837d5586fe560 (patch) | |
tree | b5ee221d8a8e63c7d3b7868da1db19bf717a6ffd /src/OSSupport/Queue.h | |
parent | Merge pull request #2400 from cuberite/OffloadBadChunks (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/OSSupport/Queue.h | 39 |
1 files changed, 19 insertions, 20 deletions
diff --git a/src/OSSupport/Queue.h b/src/OSSupport/Queue.h index afbde1b0d..00d21c49b 100644 --- a/src/OSSupport/Queue.h +++ b/src/OSSupport/Queue.h @@ -16,19 +16,18 @@ To create a queue of type T, instantiate a cQueue<T> object. You can also modify the behavior of the queue when deleting items and when adding items that are already in the queue by providing a second parameter, a class that implements the functions Delete() and Combine(). An example is given in -cQueueFuncs and is used as the default behavior. -*/ +cQueueFuncs and is used as the default behavior. */ -/// This empty struct allows for the callback functions to be inlined +/** This empty struct allows for the callback functions to be inlined */ template <class T> struct cQueueFuncs { public: - /// Called when an Item is deleted from the queue without being returned + /** Called when an Item is deleted from the queue without being returned */ static void Delete(T) {} - /// Called when an Item is inserted with EnqueueItemIfNotPresent and there is another equal value already inserted + /** Called when an Item is inserted with EnqueueItemIfNotPresent and there is another equal value already inserted */ static void Combine(T & a_existing, const T & a_new) { UNUSED(a_existing); @@ -54,7 +53,7 @@ public: ~cQueue() {} - /// Enqueues an item to the queue, may block if other threads are accessing the queue. + /** Enqueues an item to the queue, may block if other threads are accessing the queue. */ void EnqueueItem(ItemType a_Item) { cCSLock Lock(m_CS); @@ -63,7 +62,7 @@ public: } - /// Enqueues an item in the queue if not already present (as determined by operator ==). Blocks other threads from accessing the queue. + /** Enqueues an item in the queue if not already present (as determined by operator ==). Blocks other threads from accessing the queue. */ void EnqueueItemIfNotPresent(ItemType a_Item) { cCSLock Lock(m_CS); @@ -81,8 +80,8 @@ public: } - /// Dequeues an item from the queue if any are present. - /// Returns true if successful. Value of item is undefined if dequeuing was unsuccessful. + /** Dequeues an item from the queue if any are present. + Returns true if successful. Value of item is undefined if dequeuing was unsuccessful. */ bool TryDequeueItem(ItemType & item) { cCSLock Lock(m_CS); @@ -97,7 +96,7 @@ public: } - /// Dequeues an item from the queue, blocking until an item is available. + /** Dequeues an item from the queue, blocking until an item is available. */ ItemType DequeueItem(void) { cCSLock Lock(m_CS); @@ -113,7 +112,7 @@ public: } - /// Blocks until the queue is empty. + /** Blocks until the queue is empty. */ void BlockTillEmpty(void) { cCSLock Lock(m_CS); @@ -125,7 +124,7 @@ public: } - /// Removes all Items from the Queue, calling Delete on each of them. + /** Removes all Items from the Queue, calling Delete on each of them. */ void Clear(void) { cCSLock Lock(m_CS); @@ -137,8 +136,8 @@ public: } - /// Returns the size at time of being called. - /// Do not use to determine whether to call DequeueItem(), use TryDequeueItem() instead + /** Returns the size at time of being called. + Do not use to determine whether to call DequeueItem(), use TryDequeueItem() instead */ size_t Size(void) { cCSLock Lock(m_CS); @@ -146,8 +145,8 @@ public: } - /// Removes the item from the queue. If there are multiple such items, only the first one is removed. - /// Returns true if the item has been removed, false if no such item found. + /** Removes the item from the queue. If there are multiple such items, only the first one is removed. + Returns true if the item has been removed, false if no such item found. */ bool Remove(ItemType a_Item) { cCSLock Lock(m_CS); @@ -187,16 +186,16 @@ public: } private: - /// The contents of the queue + /** The contents of the queue */ QueueType m_Contents; - /// Mutex that protects access to the queue contents + /** Mutex that protects access to the queue contents */ cCriticalSection m_CS; - /// Event that is signalled when an item is added + /** Event that is signalled when an item is added */ cEvent m_evtAdded; - /// Event that is signalled when an item is removed (both dequeued or erased) + /** Event that is signalled when an item is removed (both dequeued or erased) */ cEvent m_evtRemoved; }; |