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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-20 13:02:23 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-20 13:02:23 +0200
commitd0e7b2f18b15afbc78adfdcf7d1b7b3511a0a6ab (patch)
tree4f283dd99354a72bb8ba30da637b38adb5521b76 /src/Protocol/Protocol132.cpp
parentProper comment for DropBlock() (diff)
parentNBTChunkSerializer.cpp: Added break after serializing the splash potion (diff)
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Diffstat (limited to 'src/Protocol/Protocol132.cpp')
-rw-r--r--src/Protocol/Protocol132.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp
index 7a8c2221e..8502702e8 100644
--- a/src/Protocol/Protocol132.cpp
+++ b/src/Protocol/Protocol132.cpp
@@ -71,7 +71,7 @@ enum
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cProtocol132:
cProtocol132::cProtocol132(cClientHandle * a_Client) :
@@ -382,7 +382,7 @@ void cProtocol132::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
void cProtocol132::SendWholeInventory(const cWindow & a_Window)
{
- // 1.3.2 requires player inventory slots to be sent as SetSlot packets,
+ // 1.3.2 requires player inventory slots to be sent as SetSlot packets,
// otherwise it sometimes fails to update the window
// Send the entire window:
@@ -476,7 +476,7 @@ int cProtocol132::ParseHandshake(void)
if (!m_Client->HandleHandshake( m_Username ))
{
- return PARSE_OK; // Player is not allowed into the server
+ return PARSE_OK; // Player is not allowed into the server
}
// Send a 0xfd Encryption Key Request http://wiki.vg/Protocol#0xFD