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authormadmaxoft <github@xoft.cz>2014-07-31 23:17:49 +0200
committermadmaxoft <github@xoft.cz>2014-07-31 23:17:49 +0200
commit6d02fce9a26d4272baea08dc58238321cca0183a (patch)
tree0109076ae52c67513259d7946a44b9f7b5a563fb /src/Protocol/Protocol16x.cpp
parentRemoved trailing whitespace. (diff)
parentMerge pull request #1267 from mc-server/RoofedForest (diff)
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Diffstat (limited to 'src/Protocol/Protocol16x.cpp')
-rw-r--r--src/Protocol/Protocol16x.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Protocol/Protocol16x.cpp b/src/Protocol/Protocol16x.cpp
index a163922c5..0d354a030 100644
--- a/src/Protocol/Protocol16x.cpp
+++ b/src/Protocol/Protocol16x.cpp
@@ -158,10 +158,10 @@ void cProtocol161::SendPlayerMaxSpeed(void)
-void cProtocol161::SendRespawn(const cWorld & a_World, bool a_ShouldIgnoreDimensionChecks)
+void cProtocol161::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks)
{
// Besides sending the respawn, we need to also send the player max speed, otherwise the client reverts to super-fast
- super::SendRespawn(a_World, a_ShouldIgnoreDimensionChecks);
+ super::SendRespawn(a_Dimension, a_ShouldIgnoreDimensionChecks);
SendPlayerMaxSpeed();
}