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authorandrew <xdotftw@gmail.com>2014-01-21 19:40:41 +0100
committerandrew <xdotftw@gmail.com>2014-01-21 19:40:41 +0100
commit9bd8f74b598866539e3e5133188326bd7d14a827 (patch)
tree15f411bd03371e555250b898f3883c0fa20c2b8b /src/Protocol/Protocol17x.cpp
parentScoreboard SendTo() (diff)
parentFix a crash but somewhere... (diff)
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Diffstat (limited to '')
-rw-r--r--src/Protocol/Protocol17x.cpp76
1 files changed, 72 insertions, 4 deletions
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index 926be6027..9506332dc 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -1,4 +1,3 @@
-
// Protocol17x.cpp
/*
@@ -16,6 +15,7 @@ Implements the 1.7.x protocol classes:
#include "../Server.h"
#include "../World.h"
#include "../WorldStorage/FastNBT.h"
+#include "../WorldStorage/EnchantmentSerializer.h"
#include "../StringCompression.h"
#include "../Entities/ExpOrb.h"
#include "../Entities/Minecart.h"
@@ -24,6 +24,7 @@ Implements the 1.7.x protocol classes:
#include "../Entities/Player.h"
#include "../Mobs/IncludeAllMonsters.h"
#include "../UI/Window.h"
+#include "../BlockEntities/CommandBlockEntity.h"
@@ -122,7 +123,7 @@ void cProtocol172::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, cha
void cProtocol172::SendBlockBreakAnim(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage)
{
cPacketizer Pkt(*this, 0x25); // Block Break Animation packet
- Pkt.WriteInt(a_EntityID);
+ Pkt.WriteVarInt(a_EntityID);
Pkt.WriteInt(a_BlockX);
Pkt.WriteInt(a_BlockY);
Pkt.WriteInt(a_BlockZ);
@@ -932,6 +933,28 @@ void cProtocol172::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
+void cProtocol172::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity)
+{
+ cPacketizer Pkt(*this, 0x35); // Update tile entity packet
+ Pkt.WriteInt(a_BlockEntity.GetPosX());
+ Pkt.WriteShort(a_BlockEntity.GetPosY());
+ Pkt.WriteInt(a_BlockEntity.GetPosZ());
+
+ Byte Action = 0;
+ switch (a_BlockEntity.GetBlockType())
+ {
+ case E_BLOCK_MOB_SPAWNER: Action = 1; break; // Update mob spawner spinny mob thing
+ case E_BLOCK_COMMAND_BLOCK: Action = 2; break; // Update command block text
+ default: ASSERT(!"Unhandled or unimplemented BlockEntity update request!"); break;
+ }
+ Pkt.WriteByte(Action);
+
+ Pkt.WriteBlockEntity(a_BlockEntity);
+}
+
+
+
+
void cProtocol172::SendUpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
{
@@ -1736,7 +1759,7 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
)
)
{
- a_Item.m_Enchantments.ParseFromNBT(NBT, tag);
+ EnchantmentSerializer::ParseFromNBT(a_Item.m_Enchantments, NBT, tag);
}
else if ((NBT.GetType(tag) == TAG_Compound) && (NBT.GetName(tag) == "display")) // Custom name and lore tag
{
@@ -1821,7 +1844,7 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item)
if (!a_Item.m_Enchantments.IsEmpty())
{
const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench";
- a_Item.m_Enchantments.WriteToNBTCompound(Writer, TagName);
+ EnchantmentSerializer::WriteToNBTCompound(a_Item.m_Enchantments,Writer, TagName);
}
if (!a_Item.IsBothNameAndLoreEmpty())
{
@@ -1859,6 +1882,51 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item)
+void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEntity)
+{
+ cFastNBTWriter Writer;
+
+ switch (a_BlockEntity.GetBlockType())
+ {
+ case E_BLOCK_COMMAND_BLOCK:
+ {
+ cCommandBlockEntity & CommandBlockEntity = (cCommandBlockEntity &)a_BlockEntity;
+
+ Writer.AddByte("TrackOutput", 1); // Neither I nor the MC wiki has any idea about this
+ Writer.AddInt("SuccessCount", CommandBlockEntity.GetResult());
+ Writer.AddInt("x", CommandBlockEntity.GetPosX());
+ Writer.AddInt("y", CommandBlockEntity.GetPosY());
+ Writer.AddInt("z", CommandBlockEntity.GetPosZ());
+ Writer.AddString("Command", CommandBlockEntity.GetCommand().c_str());
+ // You can set custom names for windows in Vanilla
+ // For a command block, this would be the 'name' prepended to anything it outputs into global chat
+ // MCS doesn't have this, so just leave it @ '@'. (geddit?)
+ Writer.AddString("CustomName", "@");
+ Writer.AddString("id", "Control"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
+
+ if (!CommandBlockEntity.GetLastOutput().empty())
+ {
+ AString Output;
+ Printf(Output, "{\"text\":\"%s\"}", CommandBlockEntity.GetLastOutput().c_str());
+
+ Writer.AddString("LastOutput", Output.c_str());
+ }
+ break;
+ }
+ default: break;
+ }
+
+ Writer.Finish();
+
+ AString Compressed;
+ CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed);
+ WriteShort(Compressed.size());
+ WriteBuf(Compressed.data(), Compressed.size());
+}
+
+
+
+
void cProtocol172::cPacketizer::WriteByteAngle(double a_Angle)
{