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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-04-19 22:03:17 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-04-20 00:29:52 +0200 |
commit | 246acb19f99cf974080e1bdf28acd6a263d6e971 (patch) | |
tree | 1bf8b98509aea91a629ee08d7c0fc952d9e00ee5 /src/Protocol/Protocol_1_8.cpp | |
parent | Correct world access in NetherPortalScanner (diff) | |
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Diffstat (limited to 'src/Protocol/Protocol_1_8.cpp')
-rw-r--r-- | src/Protocol/Protocol_1_8.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp index d4d25d507..4b982562c 100644 --- a/src/Protocol/Protocol_1_8.cpp +++ b/src/Protocol/Protocol_1_8.cpp @@ -1386,7 +1386,7 @@ void cProtocol_1_8_0::SendSpawnMob(const cMonster & a_Mob) -void cProtocol_1_8_0::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) +void cProtocol_1_8_0::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData) { ASSERT(m_State == 3); // In game mode? double PosX = a_Entity.GetPosX(); |