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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-04-20 02:37:23 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-04-22 18:26:31 +0200 |
commit | afd377a94171d277b340e3381ed26de2d55ed421 (patch) | |
tree | dd4075e4800efeafc13e34a0d6437522d5e9d070 /src/Protocol/Protocol_1_8.h | |
parent | Vector3 in Handlers (#4680) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Protocol/Protocol_1_8.h | 84 |
1 files changed, 41 insertions, 43 deletions
diff --git a/src/Protocol/Protocol_1_8.h b/src/Protocol/Protocol_1_8.h index 8177ec34e..7934b7038 100644 --- a/src/Protocol/Protocol_1_8.h +++ b/src/Protocol/Protocol_1_8.h @@ -62,6 +62,8 @@ public: virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override; virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override; virtual void SendEntityVelocity (const cEntity & a_Entity) override; + virtual void SendExperience (void) override; + virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override; virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) override; virtual void SendGameMode (eGameMode a_GameMode) override; virtual void SendHealth (void) override; @@ -94,8 +96,6 @@ public: virtual void SendResourcePack (const AString & a_ResourcePackUrl) override; virtual void SendRespawn (eDimension a_Dimension) override; virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override; - virtual void SendExperience (void) override; - virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override; virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override; virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override; virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override; @@ -161,7 +161,7 @@ protected: cFile m_CommLogFile; /** Adds the received (unencrypted) data to m_ReceivedData, parses complete packets */ - void AddReceivedData(const char * a_Data, size_t a_Size); + virtual void AddReceivedData(const char * a_Data, size_t a_Size); /** Nobody inherits 1.8, so it doesn't use this method */ virtual UInt32 GetPacketID(ePacketType a_Packet) override; @@ -172,46 +172,46 @@ protected: /** Reads and handles the packet. The packet length and type have already been read. Returns true if the packet was understood, false if it was an unknown packet */ - bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType); + virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType); // Packet handlers while in the Status state (m_State == 1): - void HandlePacketStatusPing(cByteBuffer & a_ByteBuffer); - void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer); + virtual void HandlePacketStatusPing(cByteBuffer & a_ByteBuffer); + virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer); // Packet handlers while in the Login state (m_State == 2): - void HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffer); - void HandlePacketLoginStart(cByteBuffer & a_ByteBuffer); + virtual void HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffer); + virtual void HandlePacketLoginStart(cByteBuffer & a_ByteBuffer); // Packet handlers while in the Game state (m_State == 3): - void HandlePacketAnimation (cByteBuffer & a_ByteBuffer); - void HandlePacketBlockDig (cByteBuffer & a_ByteBuffer); - void HandlePacketBlockPlace (cByteBuffer & a_ByteBuffer); - void HandlePacketChatMessage (cByteBuffer & a_ByteBuffer); - void HandlePacketClientSettings (cByteBuffer & a_ByteBuffer); - void HandlePacketClientStatus (cByteBuffer & a_ByteBuffer); - void HandlePacketCreativeInventoryAction(cByteBuffer & a_ByteBuffer); - void HandlePacketEntityAction (cByteBuffer & a_ByteBuffer); - void HandlePacketKeepAlive (cByteBuffer & a_ByteBuffer); - void HandlePacketPlayer (cByteBuffer & a_ByteBuffer); - void HandlePacketPlayerAbilities (cByteBuffer & a_ByteBuffer); - void HandlePacketPlayerLook (cByteBuffer & a_ByteBuffer); - void HandlePacketPlayerPos (cByteBuffer & a_ByteBuffer); - void HandlePacketPlayerPosLook (cByteBuffer & a_ByteBuffer); - void HandlePacketPluginMessage (cByteBuffer & a_ByteBuffer); - void HandlePacketResourcePackStatus (cByteBuffer & a_ByteBuffer); - void HandlePacketSlotSelect (cByteBuffer & a_ByteBuffer); - void HandlePacketSpectate (cByteBuffer & a_ByteBuffer); - void HandlePacketSteerVehicle (cByteBuffer & a_ByteBuffer); - void HandlePacketTabComplete (cByteBuffer & a_ByteBuffer); - void HandlePacketUpdateSign (cByteBuffer & a_ByteBuffer); - void HandlePacketUseEntity (cByteBuffer & a_ByteBuffer); - void HandlePacketEnchantItem (cByteBuffer & a_ByteBuffer); - void HandlePacketWindowClick (cByteBuffer & a_ByteBuffer); - void HandlePacketWindowClose (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketAnimation (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketBlockDig (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketBlockPlace (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketChatMessage (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketClientSettings (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketClientStatus (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketCreativeInventoryAction(cByteBuffer & a_ByteBuffer); + virtual void HandlePacketEntityAction (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketKeepAlive (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketPlayer (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketPlayerAbilities (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketPlayerLook (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketPlayerPos (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketPlayerPosLook (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketPluginMessage (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketResourcePackStatus (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketSlotSelect (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketSpectate (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketSteerVehicle (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketTabComplete (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketUpdateSign (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketUseEntity (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketEnchantItem (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketWindowClick (cByteBuffer & a_ByteBuffer); + virtual void HandlePacketWindowClose (cByteBuffer & a_ByteBuffer); /** Parses Vanilla plugin messages into specific ClientHandle calls. The message payload is still in the bytebuffer, the handler reads it specifically for each handled channel */ - void HandleVanillaPluginMessage(cByteBuffer & a_ByteBuffer, const AString & a_Channel); + virtual void HandleVanillaPluginMessage(cByteBuffer & a_ByteBuffer, const AString & a_Channel); /** Sends the data to the client, encrypting them if needed. */ @@ -220,34 +220,32 @@ protected: /** Sends the packet to the client. Called by the cPacketizer's destructor. */ virtual void SendPacket(cPacketizer & a_Packet) override; - void SendCompass(const cWorld & a_World); - /** Reads an item out of the received data, sets a_Item to the values read. Returns false if not enough received data. a_KeepRemainingBytes tells the function to keep that many bytes at the end of the buffer. */ virtual bool ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item, size_t a_KeepRemainingBytes = 0); /** Parses item metadata as read by ReadItem(), into the item enchantments. */ - void ParseItemMetadata(cItem & a_Item, const AString & a_Metadata); + virtual void ParseItemMetadata(cItem & a_Item, const AString & a_Metadata); - void StartEncryption(const Byte * a_Key); + virtual void StartEncryption(const Byte * a_Key); /** Converts the BlockFace received by the protocol into eBlockFace constants. If the received value doesn't match any of our eBlockFace constants, BLOCK_FACE_NONE is returned. */ eBlockFace FaceIntToBlockFace(Int8 a_FaceInt); /** Writes the item data into a packet. */ - void WriteItem(cPacketizer & a_Pkt, const cItem & a_Item); + virtual void WriteItem(cPacketizer & a_Pkt, const cItem & a_Item); /** Writes the metadata for the specified entity, not including the terminating 0x7f. */ - void WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity); + virtual void WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity); /** Writes the mob-specific metadata for the specified mob */ - void WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob); + virtual void WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob); /** Writes the entity properties for the specified entity, including the Count field. */ - void WriteEntityProperties(cPacketizer & a_Pkt, const cEntity & a_Entity); + virtual void WriteEntityProperties(cPacketizer & a_Pkt, const cEntity & a_Entity); /** Writes the block entity data for the specified block entity into the packet. */ - void WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & a_BlockEntity); + virtual void WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & a_BlockEntity); } ; |