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authorchangyong guo <guo1487@163.com>2018-07-23 00:23:33 +0200
committerpeterbell10 <peterbell10@live.co.uk>2018-07-23 00:23:33 +0200
commit3e802932a6797fc0f4768ebc61cf9ac4f498c7fb (patch)
tree18dc1b8ce84c3202034c859a3d775c8beb2b68be /src/Protocol/Protocol_1_8.h
parentcIsThread: Reset m_ShouldTerminate after the thread has stopped (#4258) (diff)
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Diffstat (limited to 'src/Protocol/Protocol_1_8.h')
-rw-r--r--src/Protocol/Protocol_1_8.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Protocol/Protocol_1_8.h b/src/Protocol/Protocol_1_8.h
index 108cc9798..fd71a2da3 100644
--- a/src/Protocol/Protocol_1_8.h
+++ b/src/Protocol/Protocol_1_8.h
@@ -77,6 +77,7 @@ public:
virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) override;
virtual void SendGameMode (eGameMode a_GameMode) override;
virtual void SendHealth (void) override;
+ virtual void SendHeldItemChange (int a_ItemIndex) override;
virtual void SendHideTitle (void) override;
virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
virtual void SendKeepAlive (UInt32 a_PingID) override;