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author | Alexander Harkness <me@bearbin.net> | 2018-08-26 16:52:39 +0200 |
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committer | GitHub <noreply@github.com> | 2018-08-26 16:52:39 +0200 |
commit | c4f43cd8ec0d31705aef105c9b2bb0c26f976bf6 (patch) | |
tree | fafb866d829cb18c0c94cb250f1f4a043f20e403 /src/Protocol/Protocol_1_9.cpp | |
parent | Circle 2.0: Use workspace instead of cache (#4291) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Protocol/Protocol_1_9.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Protocol/Protocol_1_9.cpp b/src/Protocol/Protocol_1_9.cpp index 95406613c..4a83a4033 100644 --- a/src/Protocol/Protocol_1_9.cpp +++ b/src/Protocol/Protocol_1_9.cpp @@ -428,7 +428,7 @@ void cProtocol_1_9_0::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ) -void cProtocol_1_9_0::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) +void cProtocol_1_9_0::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, int a_Duration) { ASSERT(m_State == 3); // In game mode? |