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authornshah25 <68348722+nshah25@users.noreply.github.com>2021-05-03 22:07:09 +0200
committerGitHub <noreply@github.com>2021-05-03 22:07:09 +0200
commit8be1dd54bb17b3ba3e20960aa3c3f696d09facf7 (patch)
tree334cf9a2c9f781816f8278c933d66a71bf5c7d88 /src/Protocol
parentStyle: specify include relativity (#5217) (diff)
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Diffstat (limited to 'src/Protocol')
-rw-r--r--src/Protocol/Palettes/Palette_1_13.cpp106
-rw-r--r--src/Protocol/Palettes/Palette_1_13.h2
-rw-r--r--src/Protocol/Palettes/Palette_1_13_1.cpp118
-rw-r--r--src/Protocol/Palettes/Palette_1_13_1.h2
-rw-r--r--src/Protocol/Palettes/Palette_1_14.cpp140
-rw-r--r--src/Protocol/Palettes/Palette_1_14.h2
-rw-r--r--src/Protocol/Palettes/Palette_1_15.cpp144
-rw-r--r--src/Protocol/Palettes/Palette_1_15.h2
-rw-r--r--src/Protocol/Palettes/Palette_1_16.cpp150
-rw-r--r--src/Protocol/Palettes/Palette_1_16.h2
-rw-r--r--src/Protocol/Protocol.h5
-rw-r--r--src/Protocol/Protocol_1_13.cpp47
-rw-r--r--src/Protocol/Protocol_1_13.h6
-rw-r--r--src/Protocol/Protocol_1_14.cpp2
-rw-r--r--src/Protocol/Protocol_1_14.h2
-rw-r--r--src/Protocol/Protocol_1_8.cpp199
-rw-r--r--src/Protocol/Protocol_1_8.h4
17 files changed, 459 insertions, 474 deletions
diff --git a/src/Protocol/Palettes/Palette_1_13.cpp b/src/Protocol/Palettes/Palette_1_13.cpp
index 513763b2a..d60c7a516 100644
--- a/src/Protocol/Palettes/Palette_1_13.cpp
+++ b/src/Protocol/Palettes/Palette_1_13.cpp
@@ -7859,62 +7859,62 @@ namespace Palette_1_13
}
}
- UInt32 From(const Statistic ID)
+ UInt32 From(const CustomStatistic ID)
{
switch (ID)
{
- case Statistic::AnimalsBred: return 25;
- case Statistic::AviateOneCm: return 17;
- case Statistic::BoatOneCm: return 14;
- case Statistic::CleanArmor: return 33;
- case Statistic::CleanBanner: return 34;
- case Statistic::ClimbOneCm: return 10;
- case Statistic::CrouchOneCm: return 6;
- case Statistic::DamageDealt: return 21;
- case Statistic::DamageTaken: return 22;
- case Statistic::Deaths: return 23;
- case Statistic::Drop: return 20;
- case Statistic::EatCakeSlice: return 30;
- case Statistic::EnchantItem: return 45;
- case Statistic::FallOneCm: return 9;
- case Statistic::FillCauldron: return 31;
- case Statistic::FishCaught: return 27;
- case Statistic::FlyOneCm: return 11;
- case Statistic::HorseOneCm: return 16;
- case Statistic::InspectDispenser: return 39;
- case Statistic::InspectDropper: return 37;
- case Statistic::InspectHopper: return 38;
- case Statistic::InteractWithBeacon: return 36;
- case Statistic::InteractWithBrewingstand: return 35;
- case Statistic::InteractWithCraftingTable: return 48;
- case Statistic::InteractWithFurnace: return 47;
- case Statistic::Jump: return 19;
- case Statistic::LeaveGame: return 0;
- case Statistic::MinecartOneCm: return 13;
- case Statistic::MobKills: return 24;
- case Statistic::OpenChest: return 49;
- case Statistic::OpenEnderchest: return 44;
- case Statistic::OpenShulkerBox: return 51;
- case Statistic::PigOneCm: return 15;
- case Statistic::PlayerKills: return 26;
- case Statistic::PlayNoteblock: return 40;
- case Statistic::PlayOneMinute: return 1;
- case Statistic::PlayRecord: return 46;
- case Statistic::PotFlower: return 42;
- case Statistic::SleepInBed: return 50;
- case Statistic::SneakTime: return 4;
- case Statistic::SprintOneCm: return 7;
- case Statistic::SwimOneCm: return 8;
- case Statistic::TalkedToVillager: return 28;
- case Statistic::TimeSinceDeath: return 2;
- case Statistic::TimeSinceRest: return 3;
- case Statistic::TradedWithVillager: return 29;
- case Statistic::TriggerTrappedChest: return 43;
- case Statistic::TuneNoteblock: return 41;
- case Statistic::UseCauldron: return 32;
- case Statistic::WalkOneCm: return 5;
- case Statistic::WalkOnWaterOneCm: return 18;
- case Statistic::WalkUnderWaterOneCm: return 12;
+ case CustomStatistic::AnimalsBred: return 25;
+ case CustomStatistic::AviateOneCm: return 17;
+ case CustomStatistic::BoatOneCm: return 14;
+ case CustomStatistic::CleanArmor: return 33;
+ case CustomStatistic::CleanBanner: return 34;
+ case CustomStatistic::ClimbOneCm: return 10;
+ case CustomStatistic::CrouchOneCm: return 6;
+ case CustomStatistic::DamageDealt: return 21;
+ case CustomStatistic::DamageTaken: return 22;
+ case CustomStatistic::Deaths: return 23;
+ case CustomStatistic::Drop: return 20;
+ case CustomStatistic::EatCakeSlice: return 30;
+ case CustomStatistic::EnchantItem: return 45;
+ case CustomStatistic::FallOneCm: return 9;
+ case CustomStatistic::FillCauldron: return 31;
+ case CustomStatistic::FishCaught: return 27;
+ case CustomStatistic::FlyOneCm: return 11;
+ case CustomStatistic::HorseOneCm: return 16;
+ case CustomStatistic::InspectDispenser: return 39;
+ case CustomStatistic::InspectDropper: return 37;
+ case CustomStatistic::InspectHopper: return 38;
+ case CustomStatistic::InteractWithBeacon: return 36;
+ case CustomStatistic::InteractWithBrewingstand: return 35;
+ case CustomStatistic::InteractWithCraftingTable: return 48;
+ case CustomStatistic::InteractWithFurnace: return 47;
+ case CustomStatistic::Jump: return 19;
+ case CustomStatistic::LeaveGame: return 0;
+ case CustomStatistic::MinecartOneCm: return 13;
+ case CustomStatistic::MobKills: return 24;
+ case CustomStatistic::OpenChest: return 49;
+ case CustomStatistic::OpenEnderchest: return 44;
+ case CustomStatistic::OpenShulkerBox: return 51;
+ case CustomStatistic::PigOneCm: return 15;
+ case CustomStatistic::PlayerKills: return 26;
+ case CustomStatistic::PlayNoteblock: return 40;
+ case CustomStatistic::PlayOneMinute: return 1;
+ case CustomStatistic::PlayRecord: return 46;
+ case CustomStatistic::PotFlower: return 42;
+ case CustomStatistic::SleepInBed: return 50;
+ case CustomStatistic::SneakTime: return 4;
+ case CustomStatistic::SprintOneCm: return 7;
+ case CustomStatistic::SwimOneCm: return 8;
+ case CustomStatistic::TalkedToVillager: return 28;
+ case CustomStatistic::TimeSinceDeath: return 2;
+ case CustomStatistic::TimeSinceRest: return 3;
+ case CustomStatistic::TradedWithVillager: return 29;
+ case CustomStatistic::TriggerTrappedChest: return 43;
+ case CustomStatistic::TuneNoteblock: return 41;
+ case CustomStatistic::UseCauldron: return 32;
+ case CustomStatistic::WalkOneCm: return 5;
+ case CustomStatistic::WalkOnWaterOneCm: return 18;
+ case CustomStatistic::WalkUnderWaterOneCm: return 12;
default: return UInt32(-1);
}
}
diff --git a/src/Protocol/Palettes/Palette_1_13.h b/src/Protocol/Palettes/Palette_1_13.h
index 6f8ceec2e..5b2a5ccb5 100644
--- a/src/Protocol/Palettes/Palette_1_13.h
+++ b/src/Protocol/Palettes/Palette_1_13.h
@@ -8,6 +8,6 @@ namespace Palette_1_13
{
UInt32 From(BlockState Block);
UInt32 From(Item ID);
- UInt32 From(Statistic ID);
+ UInt32 From(CustomStatistic ID);
Item ToItem(UInt32 ID);
}
diff --git a/src/Protocol/Palettes/Palette_1_13_1.cpp b/src/Protocol/Palettes/Palette_1_13_1.cpp
index cfc4ed5f4..1dba4caf8 100644
--- a/src/Protocol/Palettes/Palette_1_13_1.cpp
+++ b/src/Protocol/Palettes/Palette_1_13_1.cpp
@@ -7870,68 +7870,68 @@ namespace Palette_1_13_1
}
}
- UInt32 From(const Statistic ID)
+ UInt32 From(const CustomStatistic ID)
{
switch (ID)
{
- case Statistic::AnimalsBred: return 30;
- case Statistic::AviateOneCm: return 17;
- case Statistic::BoatOneCm: return 14;
- case Statistic::CleanArmor: return 38;
- case Statistic::CleanBanner: return 39;
- case Statistic::CleanShulkerBox: return 40;
- case Statistic::ClimbOneCm: return 10;
- case Statistic::CrouchOneCm: return 6;
- case Statistic::DamageAbsorbed: return 26;
- case Statistic::DamageBlockedByShield: return 25;
- case Statistic::DamageDealt: return 21;
- case Statistic::DamageDealtAbsorbed: return 22;
- case Statistic::DamageDealtResisted: return 23;
- case Statistic::DamageResisted: return 27;
- case Statistic::DamageTaken: return 24;
- case Statistic::Deaths: return 28;
- case Statistic::Drop: return 20;
- case Statistic::EatCakeSlice: return 35;
- case Statistic::EnchantItem: return 51;
- case Statistic::FallOneCm: return 9;
- case Statistic::FillCauldron: return 36;
- case Statistic::FishCaught: return 32;
- case Statistic::FlyOneCm: return 11;
- case Statistic::HorseOneCm: return 16;
- case Statistic::InspectDispenser: return 45;
- case Statistic::InspectDropper: return 43;
- case Statistic::InspectHopper: return 44;
- case Statistic::InteractWithBeacon: return 42;
- case Statistic::InteractWithBrewingstand: return 41;
- case Statistic::InteractWithCraftingTable: return 54;
- case Statistic::InteractWithFurnace: return 53;
- case Statistic::Jump: return 19;
- case Statistic::LeaveGame: return 0;
- case Statistic::MinecartOneCm: return 13;
- case Statistic::MobKills: return 29;
- case Statistic::OpenChest: return 55;
- case Statistic::OpenEnderchest: return 50;
- case Statistic::OpenShulkerBox: return 57;
- case Statistic::PigOneCm: return 15;
- case Statistic::PlayerKills: return 31;
- case Statistic::PlayNoteblock: return 46;
- case Statistic::PlayOneMinute: return 1;
- case Statistic::PlayRecord: return 52;
- case Statistic::PotFlower: return 48;
- case Statistic::SleepInBed: return 56;
- case Statistic::SneakTime: return 4;
- case Statistic::SprintOneCm: return 7;
- case Statistic::SwimOneCm: return 8;
- case Statistic::TalkedToVillager: return 33;
- case Statistic::TimeSinceDeath: return 2;
- case Statistic::TimeSinceRest: return 3;
- case Statistic::TradedWithVillager: return 34;
- case Statistic::TriggerTrappedChest: return 49;
- case Statistic::TuneNoteblock: return 47;
- case Statistic::UseCauldron: return 37;
- case Statistic::WalkOneCm: return 5;
- case Statistic::WalkOnWaterOneCm: return 18;
- case Statistic::WalkUnderWaterOneCm: return 12;
+ case CustomStatistic::AnimalsBred: return 30;
+ case CustomStatistic::AviateOneCm: return 17;
+ case CustomStatistic::BoatOneCm: return 14;
+ case CustomStatistic::CleanArmor: return 38;
+ case CustomStatistic::CleanBanner: return 39;
+ case CustomStatistic::CleanShulkerBox: return 40;
+ case CustomStatistic::ClimbOneCm: return 10;
+ case CustomStatistic::CrouchOneCm: return 6;
+ case CustomStatistic::DamageAbsorbed: return 26;
+ case CustomStatistic::DamageBlockedByShield: return 25;
+ case CustomStatistic::DamageDealt: return 21;
+ case CustomStatistic::DamageDealtAbsorbed: return 22;
+ case CustomStatistic::DamageDealtResisted: return 23;
+ case CustomStatistic::DamageResisted: return 27;
+ case CustomStatistic::DamageTaken: return 24;
+ case CustomStatistic::Deaths: return 28;
+ case CustomStatistic::Drop: return 20;
+ case CustomStatistic::EatCakeSlice: return 35;
+ case CustomStatistic::EnchantItem: return 51;
+ case CustomStatistic::FallOneCm: return 9;
+ case CustomStatistic::FillCauldron: return 36;
+ case CustomStatistic::FishCaught: return 32;
+ case CustomStatistic::FlyOneCm: return 11;
+ case CustomStatistic::HorseOneCm: return 16;
+ case CustomStatistic::InspectDispenser: return 45;
+ case CustomStatistic::InspectDropper: return 43;
+ case CustomStatistic::InspectHopper: return 44;
+ case CustomStatistic::InteractWithBeacon: return 42;
+ case CustomStatistic::InteractWithBrewingstand: return 41;
+ case CustomStatistic::InteractWithCraftingTable: return 54;
+ case CustomStatistic::InteractWithFurnace: return 53;
+ case CustomStatistic::Jump: return 19;
+ case CustomStatistic::LeaveGame: return 0;
+ case CustomStatistic::MinecartOneCm: return 13;
+ case CustomStatistic::MobKills: return 29;
+ case CustomStatistic::OpenChest: return 55;
+ case CustomStatistic::OpenEnderchest: return 50;
+ case CustomStatistic::OpenShulkerBox: return 57;
+ case CustomStatistic::PigOneCm: return 15;
+ case CustomStatistic::PlayerKills: return 31;
+ case CustomStatistic::PlayNoteblock: return 46;
+ case CustomStatistic::PlayOneMinute: return 1;
+ case CustomStatistic::PlayRecord: return 52;
+ case CustomStatistic::PotFlower: return 48;
+ case CustomStatistic::SleepInBed: return 56;
+ case CustomStatistic::SneakTime: return 4;
+ case CustomStatistic::SprintOneCm: return 7;
+ case CustomStatistic::SwimOneCm: return 8;
+ case CustomStatistic::TalkedToVillager: return 33;
+ case CustomStatistic::TimeSinceDeath: return 2;
+ case CustomStatistic::TimeSinceRest: return 3;
+ case CustomStatistic::TradedWithVillager: return 34;
+ case CustomStatistic::TriggerTrappedChest: return 49;
+ case CustomStatistic::TuneNoteblock: return 47;
+ case CustomStatistic::UseCauldron: return 37;
+ case CustomStatistic::WalkOneCm: return 5;
+ case CustomStatistic::WalkOnWaterOneCm: return 18;
+ case CustomStatistic::WalkUnderWaterOneCm: return 12;
default: return UInt32(-1);
}
}
diff --git a/src/Protocol/Palettes/Palette_1_13_1.h b/src/Protocol/Palettes/Palette_1_13_1.h
index 02085aa2b..fda47e5c4 100644
--- a/src/Protocol/Palettes/Palette_1_13_1.h
+++ b/src/Protocol/Palettes/Palette_1_13_1.h
@@ -8,6 +8,6 @@ namespace Palette_1_13_1
{
UInt32 From(BlockState Block);
UInt32 From(Item ID);
- UInt32 From(Statistic ID);
+ UInt32 From(CustomStatistic ID);
Item ToItem(UInt32 ID);
}
diff --git a/src/Protocol/Palettes/Palette_1_14.cpp b/src/Protocol/Palettes/Palette_1_14.cpp
index 02c871331..0dca7c142 100644
--- a/src/Protocol/Palettes/Palette_1_14.cpp
+++ b/src/Protocol/Palettes/Palette_1_14.cpp
@@ -9505,79 +9505,79 @@ namespace Palette_1_14
}
}
- UInt32 From(const Statistic ID)
+ UInt32 From(const CustomStatistic ID)
{
switch (ID)
{
- case Statistic::AnimalsBred: return 30;
- case Statistic::AviateOneCm: return 17;
- case Statistic::BellRing: return 66;
- case Statistic::BoatOneCm: return 14;
- case Statistic::CleanArmor: return 38;
- case Statistic::CleanBanner: return 39;
- case Statistic::CleanShulkerBox: return 40;
- case Statistic::ClimbOneCm: return 10;
- case Statistic::CrouchOneCm: return 6;
- case Statistic::DamageAbsorbed: return 26;
- case Statistic::DamageBlockedByShield: return 25;
- case Statistic::DamageDealt: return 21;
- case Statistic::DamageDealtAbsorbed: return 22;
- case Statistic::DamageDealtResisted: return 23;
- case Statistic::DamageResisted: return 27;
- case Statistic::DamageTaken: return 24;
- case Statistic::Deaths: return 28;
- case Statistic::Drop: return 20;
- case Statistic::EatCakeSlice: return 35;
- case Statistic::EnchantItem: return 51;
- case Statistic::FallOneCm: return 9;
- case Statistic::FillCauldron: return 36;
- case Statistic::FishCaught: return 32;
- case Statistic::FlyOneCm: return 11;
- case Statistic::HorseOneCm: return 16;
- case Statistic::InspectDispenser: return 45;
- case Statistic::InspectDropper: return 43;
- case Statistic::InspectHopper: return 44;
- case Statistic::InteractWithBeacon: return 42;
- case Statistic::InteractWithBlastFurnace: return 59;
- case Statistic::InteractWithBrewingstand: return 41;
- case Statistic::InteractWithCampfire: return 62;
- case Statistic::InteractWithCartographyTable: return 63;
- case Statistic::InteractWithCraftingTable: return 54;
- case Statistic::InteractWithFurnace: return 53;
- case Statistic::InteractWithLectern: return 61;
- case Statistic::InteractWithLoom: return 64;
- case Statistic::InteractWithSmoker: return 60;
- case Statistic::InteractWithStonecutter: return 65;
- case Statistic::Jump: return 19;
- case Statistic::LeaveGame: return 0;
- case Statistic::MinecartOneCm: return 13;
- case Statistic::MobKills: return 29;
- case Statistic::OpenBarrel: return 58;
- case Statistic::OpenChest: return 55;
- case Statistic::OpenEnderchest: return 50;
- case Statistic::OpenShulkerBox: return 57;
- case Statistic::PigOneCm: return 15;
- case Statistic::PlayerKills: return 31;
- case Statistic::PlayNoteblock: return 46;
- case Statistic::PlayOneMinute: return 1;
- case Statistic::PlayRecord: return 52;
- case Statistic::PotFlower: return 48;
- case Statistic::RaidTrigger: return 67;
- case Statistic::RaidWin: return 68;
- case Statistic::SleepInBed: return 56;
- case Statistic::SneakTime: return 4;
- case Statistic::SprintOneCm: return 7;
- case Statistic::SwimOneCm: return 18;
- case Statistic::TalkedToVillager: return 33;
- case Statistic::TimeSinceDeath: return 2;
- case Statistic::TimeSinceRest: return 3;
- case Statistic::TradedWithVillager: return 34;
- case Statistic::TriggerTrappedChest: return 49;
- case Statistic::TuneNoteblock: return 47;
- case Statistic::UseCauldron: return 37;
- case Statistic::WalkOneCm: return 5;
- case Statistic::WalkOnWaterOneCm: return 8;
- case Statistic::WalkUnderWaterOneCm: return 12;
+ case CustomStatistic::AnimalsBred: return 30;
+ case CustomStatistic::AviateOneCm: return 17;
+ case CustomStatistic::BellRing: return 66;
+ case CustomStatistic::BoatOneCm: return 14;
+ case CustomStatistic::CleanArmor: return 38;
+ case CustomStatistic::CleanBanner: return 39;
+ case CustomStatistic::CleanShulkerBox: return 40;
+ case CustomStatistic::ClimbOneCm: return 10;
+ case CustomStatistic::CrouchOneCm: return 6;
+ case CustomStatistic::DamageAbsorbed: return 26;
+ case CustomStatistic::DamageBlockedByShield: return 25;
+ case CustomStatistic::DamageDealt: return 21;
+ case CustomStatistic::DamageDealtAbsorbed: return 22;
+ case CustomStatistic::DamageDealtResisted: return 23;
+ case CustomStatistic::DamageResisted: return 27;
+ case CustomStatistic::DamageTaken: return 24;
+ case CustomStatistic::Deaths: return 28;
+ case CustomStatistic::Drop: return 20;
+ case CustomStatistic::EatCakeSlice: return 35;
+ case CustomStatistic::EnchantItem: return 51;
+ case CustomStatistic::FallOneCm: return 9;
+ case CustomStatistic::FillCauldron: return 36;
+ case CustomStatistic::FishCaught: return 32;
+ case CustomStatistic::FlyOneCm: return 11;
+ case CustomStatistic::HorseOneCm: return 16;
+ case CustomStatistic::InspectDispenser: return 45;
+ case CustomStatistic::InspectDropper: return 43;
+ case CustomStatistic::InspectHopper: return 44;
+ case CustomStatistic::InteractWithBeacon: return 42;
+ case CustomStatistic::InteractWithBlastFurnace: return 59;
+ case CustomStatistic::InteractWithBrewingstand: return 41;
+ case CustomStatistic::InteractWithCampfire: return 62;
+ case CustomStatistic::InteractWithCartographyTable: return 63;
+ case CustomStatistic::InteractWithCraftingTable: return 54;
+ case CustomStatistic::InteractWithFurnace: return 53;
+ case CustomStatistic::InteractWithLectern: return 61;
+ case CustomStatistic::InteractWithLoom: return 64;
+ case CustomStatistic::InteractWithSmoker: return 60;
+ case CustomStatistic::InteractWithStonecutter: return 65;
+ case CustomStatistic::Jump: return 19;
+ case CustomStatistic::LeaveGame: return 0;
+ case CustomStatistic::MinecartOneCm: return 13;
+ case CustomStatistic::MobKills: return 29;
+ case CustomStatistic::OpenBarrel: return 58;
+ case CustomStatistic::OpenChest: return 55;
+ case CustomStatistic::OpenEnderchest: return 50;
+ case CustomStatistic::OpenShulkerBox: return 57;
+ case CustomStatistic::PigOneCm: return 15;
+ case CustomStatistic::PlayerKills: return 31;
+ case CustomStatistic::PlayNoteblock: return 46;
+ case CustomStatistic::PlayOneMinute: return 1;
+ case CustomStatistic::PlayRecord: return 52;
+ case CustomStatistic::PotFlower: return 48;
+ case CustomStatistic::RaidTrigger: return 67;
+ case CustomStatistic::RaidWin: return 68;
+ case CustomStatistic::SleepInBed: return 56;
+ case CustomStatistic::SneakTime: return 4;
+ case CustomStatistic::SprintOneCm: return 7;
+ case CustomStatistic::SwimOneCm: return 18;
+ case CustomStatistic::TalkedToVillager: return 33;
+ case CustomStatistic::TimeSinceDeath: return 2;
+ case CustomStatistic::TimeSinceRest: return 3;
+ case CustomStatistic::TradedWithVillager: return 34;
+ case CustomStatistic::TriggerTrappedChest: return 49;
+ case CustomStatistic::TuneNoteblock: return 47;
+ case CustomStatistic::UseCauldron: return 37;
+ case CustomStatistic::WalkOneCm: return 5;
+ case CustomStatistic::WalkOnWaterOneCm: return 8;
+ case CustomStatistic::WalkUnderWaterOneCm: return 12;
default: return static_cast<UInt32>(-1);
}
}
diff --git a/src/Protocol/Palettes/Palette_1_14.h b/src/Protocol/Palettes/Palette_1_14.h
index 037d9b4c1..c92a19eba 100644
--- a/src/Protocol/Palettes/Palette_1_14.h
+++ b/src/Protocol/Palettes/Palette_1_14.h
@@ -8,6 +8,6 @@ namespace Palette_1_14
{
UInt32 From(BlockState Block);
UInt32 From(Item ID);
- UInt32 From(Statistic ID);
+ UInt32 From(CustomStatistic ID);
Item ToItem(UInt32 ID);
}
diff --git a/src/Protocol/Palettes/Palette_1_15.cpp b/src/Protocol/Palettes/Palette_1_15.cpp
index 4070a3715..29467d6d7 100644
--- a/src/Protocol/Palettes/Palette_1_15.cpp
+++ b/src/Protocol/Palettes/Palette_1_15.cpp
@@ -9578,81 +9578,81 @@ namespace Palette_1_15
}
}
- UInt32 From(const Statistic ID)
+ UInt32 From(const CustomStatistic ID)
{
switch (ID)
{
- case Statistic::AnimalsBred: return 30;
- case Statistic::AviateOneCm: return 17;
- case Statistic::BellRing: return 66;
- case Statistic::BoatOneCm: return 14;
- case Statistic::CleanArmor: return 38;
- case Statistic::CleanBanner: return 39;
- case Statistic::CleanShulkerBox: return 40;
- case Statistic::ClimbOneCm: return 10;
- case Statistic::CrouchOneCm: return 6;
- case Statistic::DamageAbsorbed: return 26;
- case Statistic::DamageBlockedByShield: return 25;
- case Statistic::DamageDealt: return 21;
- case Statistic::DamageDealtAbsorbed: return 22;
- case Statistic::DamageDealtResisted: return 23;
- case Statistic::DamageResisted: return 27;
- case Statistic::DamageTaken: return 24;
- case Statistic::Deaths: return 28;
- case Statistic::Drop: return 20;
- case Statistic::EatCakeSlice: return 35;
- case Statistic::EnchantItem: return 51;
- case Statistic::FallOneCm: return 9;
- case Statistic::FillCauldron: return 36;
- case Statistic::FishCaught: return 32;
- case Statistic::FlyOneCm: return 11;
- case Statistic::HorseOneCm: return 16;
- case Statistic::InspectDispenser: return 45;
- case Statistic::InspectDropper: return 43;
- case Statistic::InspectHopper: return 44;
- case Statistic::InteractWithAnvil: return 69;
- case Statistic::InteractWithBeacon: return 42;
- case Statistic::InteractWithBlastFurnace: return 59;
- case Statistic::InteractWithBrewingstand: return 41;
- case Statistic::InteractWithCampfire: return 62;
- case Statistic::InteractWithCartographyTable: return 63;
- case Statistic::InteractWithCraftingTable: return 54;
- case Statistic::InteractWithFurnace: return 53;
- case Statistic::InteractWithGrindstone: return 70;
- case Statistic::InteractWithLectern: return 61;
- case Statistic::InteractWithLoom: return 64;
- case Statistic::InteractWithSmoker: return 60;
- case Statistic::InteractWithStonecutter: return 65;
- case Statistic::Jump: return 19;
- case Statistic::LeaveGame: return -0;
- case Statistic::MinecartOneCm: return 13;
- case Statistic::MobKills: return 29;
- case Statistic::OpenBarrel: return 58;
- case Statistic::OpenChest: return 55;
- case Statistic::OpenEnderchest: return 50;
- case Statistic::OpenShulkerBox: return 57;
- case Statistic::PigOneCm: return 15;
- case Statistic::PlayNoteblock: return 46;
- case Statistic::PlayOneMinute: return 1;
- case Statistic::PlayRecord: return 52;
- case Statistic::PlayerKills: return 31;
- case Statistic::PotFlower: return 48;
- case Statistic::RaidTrigger: return 67;
- case Statistic::RaidWin: return 68;
- case Statistic::SleepInBed: return 56;
- case Statistic::SneakTime: return 4;
- case Statistic::SprintOneCm: return 7;
- case Statistic::SwimOneCm: return 18;
- case Statistic::TalkedToVillager: return 33;
- case Statistic::TimeSinceDeath: return 2;
- case Statistic::TimeSinceRest: return 3;
- case Statistic::TradedWithVillager: return 34;
- case Statistic::TriggerTrappedChest: return 49;
- case Statistic::TuneNoteblock: return 47;
- case Statistic::UseCauldron: return 37;
- case Statistic::WalkOnWaterOneCm: return 8;
- case Statistic::WalkOneCm: return 5;
- case Statistic::WalkUnderWaterOneCm: return 12;
+ case CustomStatistic::AnimalsBred: return 30;
+ case CustomStatistic::AviateOneCm: return 17;
+ case CustomStatistic::BellRing: return 66;
+ case CustomStatistic::BoatOneCm: return 14;
+ case CustomStatistic::CleanArmor: return 38;
+ case CustomStatistic::CleanBanner: return 39;
+ case CustomStatistic::CleanShulkerBox: return 40;
+ case CustomStatistic::ClimbOneCm: return 10;
+ case CustomStatistic::CrouchOneCm: return 6;
+ case CustomStatistic::DamageAbsorbed: return 26;
+ case CustomStatistic::DamageBlockedByShield: return 25;
+ case CustomStatistic::DamageDealt: return 21;
+ case CustomStatistic::DamageDealtAbsorbed: return 22;
+ case CustomStatistic::DamageDealtResisted: return 23;
+ case CustomStatistic::DamageResisted: return 27;
+ case CustomStatistic::DamageTaken: return 24;
+ case CustomStatistic::Deaths: return 28;
+ case CustomStatistic::Drop: return 20;
+ case CustomStatistic::EatCakeSlice: return 35;
+ case CustomStatistic::EnchantItem: return 51;
+ case CustomStatistic::FallOneCm: return 9;
+ case CustomStatistic::FillCauldron: return 36;
+ case CustomStatistic::FishCaught: return 32;
+ case CustomStatistic::FlyOneCm: return 11;
+ case CustomStatistic::HorseOneCm: return 16;
+ case CustomStatistic::InspectDispenser: return 45;
+ case CustomStatistic::InspectDropper: return 43;
+ case CustomStatistic::InspectHopper: return 44;
+ case CustomStatistic::InteractWithAnvil: return 69;
+ case CustomStatistic::InteractWithBeacon: return 42;
+ case CustomStatistic::InteractWithBlastFurnace: return 59;
+ case CustomStatistic::InteractWithBrewingstand: return 41;
+ case CustomStatistic::InteractWithCampfire: return 62;
+ case CustomStatistic::InteractWithCartographyTable: return 63;
+ case CustomStatistic::InteractWithCraftingTable: return 54;
+ case CustomStatistic::InteractWithFurnace: return 53;
+ case CustomStatistic::InteractWithGrindstone: return 70;
+ case CustomStatistic::InteractWithLectern: return 61;
+ case CustomStatistic::InteractWithLoom: return 64;
+ case CustomStatistic::InteractWithSmoker: return 60;
+ case CustomStatistic::InteractWithStonecutter: return 65;
+ case CustomStatistic::Jump: return 19;
+ case CustomStatistic::LeaveGame: return -0;
+ case CustomStatistic::MinecartOneCm: return 13;
+ case CustomStatistic::MobKills: return 29;
+ case CustomStatistic::OpenBarrel: return 58;
+ case CustomStatistic::OpenChest: return 55;
+ case CustomStatistic::OpenEnderchest: return 50;
+ case CustomStatistic::OpenShulkerBox: return 57;
+ case CustomStatistic::PigOneCm: return 15;
+ case CustomStatistic::PlayNoteblock: return 46;
+ case CustomStatistic::PlayOneMinute: return 1;
+ case CustomStatistic::PlayRecord: return 52;
+ case CustomStatistic::PlayerKills: return 31;
+ case CustomStatistic::PotFlower: return 48;
+ case CustomStatistic::RaidTrigger: return 67;
+ case CustomStatistic::RaidWin: return 68;
+ case CustomStatistic::SleepInBed: return 56;
+ case CustomStatistic::SneakTime: return 4;
+ case CustomStatistic::SprintOneCm: return 7;
+ case CustomStatistic::SwimOneCm: return 18;
+ case CustomStatistic::TalkedToVillager: return 33;
+ case CustomStatistic::TimeSinceDeath: return 2;
+ case CustomStatistic::TimeSinceRest: return 3;
+ case CustomStatistic::TradedWithVillager: return 34;
+ case CustomStatistic::TriggerTrappedChest: return 49;
+ case CustomStatistic::TuneNoteblock: return 47;
+ case CustomStatistic::UseCauldron: return 37;
+ case CustomStatistic::WalkOnWaterOneCm: return 8;
+ case CustomStatistic::WalkOneCm: return 5;
+ case CustomStatistic::WalkUnderWaterOneCm: return 12;
default: return UInt32(-1);
}
}
diff --git a/src/Protocol/Palettes/Palette_1_15.h b/src/Protocol/Palettes/Palette_1_15.h
index 7fcac7e72..22c993de7 100644
--- a/src/Protocol/Palettes/Palette_1_15.h
+++ b/src/Protocol/Palettes/Palette_1_15.h
@@ -8,6 +8,6 @@ namespace Palette_1_15
{
UInt32 From(BlockState Block);
UInt32 From(Item ID);
- UInt32 From(Statistic ID);
+ UInt32 From(CustomStatistic ID);
Item ToItem(UInt32 ID);
}
diff --git a/src/Protocol/Palettes/Palette_1_16.cpp b/src/Protocol/Palettes/Palette_1_16.cpp
index fae43766d..86b684cb8 100644
--- a/src/Protocol/Palettes/Palette_1_16.cpp
+++ b/src/Protocol/Palettes/Palette_1_16.cpp
@@ -12762,84 +12762,84 @@ namespace Palette_1_16
UNREACHABLE("Invalid item");
}
- UInt32 From(const Statistic ID)
+ UInt32 From(const CustomStatistic ID)
{
switch (ID)
{
- case Statistic::AnimalsBred: return 31;
- case Statistic::AviateOneCm: return 17;
- case Statistic::BellRing: return 67;
- case Statistic::BoatOneCm: return 14;
- case Statistic::CleanArmor: return 39;
- case Statistic::CleanBanner: return 40;
- case Statistic::CleanShulkerBox: return 41;
- case Statistic::ClimbOneCm: return 10;
- case Statistic::CrouchOneCm: return 6;
- case Statistic::DamageAbsorbed: return 27;
- case Statistic::DamageBlockedByShield: return 26;
- case Statistic::DamageDealt: return 22;
- case Statistic::DamageDealtAbsorbed: return 23;
- case Statistic::DamageDealtResisted: return 24;
- case Statistic::DamageResisted: return 28;
- case Statistic::DamageTaken: return 25;
- case Statistic::Deaths: return 29;
- case Statistic::Drop: return 21;
- case Statistic::EatCakeSlice: return 36;
- case Statistic::EnchantItem: return 52;
- case Statistic::FallOneCm: return 9;
- case Statistic::FillCauldron: return 37;
- case Statistic::FishCaught: return 33;
- case Statistic::FlyOneCm: return 11;
- case Statistic::HorseOneCm: return 16;
- case Statistic::InspectDispenser: return 46;
- case Statistic::InspectDropper: return 44;
- case Statistic::InspectHopper: return 45;
- case Statistic::InteractWithAnvil: return 70;
- case Statistic::InteractWithBeacon: return 43;
- case Statistic::InteractWithBlastFurnace: return 60;
- case Statistic::InteractWithBrewingstand: return 42;
- case Statistic::InteractWithCampfire: return 63;
- case Statistic::InteractWithCartographyTable: return 64;
- case Statistic::InteractWithCraftingTable: return 55;
- case Statistic::InteractWithFurnace: return 54;
- case Statistic::InteractWithGrindstone: return 71;
- case Statistic::InteractWithLectern: return 62;
- case Statistic::InteractWithLoom: return 65;
- case Statistic::InteractWithSmithingTable: return 73;
- case Statistic::InteractWithSmoker: return 61;
- case Statistic::InteractWithStonecutter: return 66;
- case Statistic::Jump: return 20;
- case Statistic::LeaveGame: return -0;
- case Statistic::MinecartOneCm: return 13;
- case Statistic::MobKills: return 30;
- case Statistic::OpenBarrel: return 59;
- case Statistic::OpenChest: return 56;
- case Statistic::OpenEnderchest: return 51;
- case Statistic::OpenShulkerBox: return 58;
- case Statistic::PigOneCm: return 15;
- case Statistic::PlayNoteblock: return 47;
- case Statistic::PlayOneMinute: return 1;
- case Statistic::PlayRecord: return 53;
- case Statistic::PlayerKills: return 32;
- case Statistic::PotFlower: return 49;
- case Statistic::RaidTrigger: return 68;
- case Statistic::RaidWin: return 69;
- case Statistic::SleepInBed: return 57;
- case Statistic::SneakTime: return 4;
- case Statistic::SprintOneCm: return 7;
- case Statistic::StriderOneCm: return 19;
- case Statistic::SwimOneCm: return 18;
- case Statistic::TalkedToVillager: return 34;
- case Statistic::TargetHit: return 72;
- case Statistic::TimeSinceDeath: return 2;
- case Statistic::TimeSinceRest: return 3;
- case Statistic::TradedWithVillager: return 35;
- case Statistic::TriggerTrappedChest: return 50;
- case Statistic::TuneNoteblock: return 48;
- case Statistic::UseCauldron: return 38;
- case Statistic::WalkOnWaterOneCm: return 8;
- case Statistic::WalkOneCm: return 5;
- case Statistic::WalkUnderWaterOneCm: return 12;
+ case CustomStatistic::AnimalsBred: return 31;
+ case CustomStatistic::AviateOneCm: return 17;
+ case CustomStatistic::BellRing: return 67;
+ case CustomStatistic::BoatOneCm: return 14;
+ case CustomStatistic::CleanArmor: return 39;
+ case CustomStatistic::CleanBanner: return 40;
+ case CustomStatistic::CleanShulkerBox: return 41;
+ case CustomStatistic::ClimbOneCm: return 10;
+ case CustomStatistic::CrouchOneCm: return 6;
+ case CustomStatistic::DamageAbsorbed: return 27;
+ case CustomStatistic::DamageBlockedByShield: return 26;
+ case CustomStatistic::DamageDealt: return 22;
+ case CustomStatistic::DamageDealtAbsorbed: return 23;
+ case CustomStatistic::DamageDealtResisted: return 24;
+ case CustomStatistic::DamageResisted: return 28;
+ case CustomStatistic::DamageTaken: return 25;
+ case CustomStatistic::Deaths: return 29;
+ case CustomStatistic::Drop: return 21;
+ case CustomStatistic::EatCakeSlice: return 36;
+ case CustomStatistic::EnchantItem: return 52;
+ case CustomStatistic::FallOneCm: return 9;
+ case CustomStatistic::FillCauldron: return 37;
+ case CustomStatistic::FishCaught: return 33;
+ case CustomStatistic::FlyOneCm: return 11;
+ case CustomStatistic::HorseOneCm: return 16;
+ case CustomStatistic::InspectDispenser: return 46;
+ case CustomStatistic::InspectDropper: return 44;
+ case CustomStatistic::InspectHopper: return 45;
+ case CustomStatistic::InteractWithAnvil: return 70;
+ case CustomStatistic::InteractWithBeacon: return 43;
+ case CustomStatistic::InteractWithBlastFurnace: return 60;
+ case CustomStatistic::InteractWithBrewingstand: return 42;
+ case CustomStatistic::InteractWithCampfire: return 63;
+ case CustomStatistic::InteractWithCartographyTable: return 64;
+ case CustomStatistic::InteractWithCraftingTable: return 55;
+ case CustomStatistic::InteractWithFurnace: return 54;
+ case CustomStatistic::InteractWithGrindstone: return 71;
+ case CustomStatistic::InteractWithLectern: return 62;
+ case CustomStatistic::InteractWithLoom: return 65;
+ case CustomStatistic::InteractWithSmithingTable: return 73;
+ case CustomStatistic::InteractWithSmoker: return 61;
+ case CustomStatistic::InteractWithStonecutter: return 66;
+ case CustomStatistic::Jump: return 20;
+ case CustomStatistic::LeaveGame: return -0;
+ case CustomStatistic::MinecartOneCm: return 13;
+ case CustomStatistic::MobKills: return 30;
+ case CustomStatistic::OpenBarrel: return 59;
+ case CustomStatistic::OpenChest: return 56;
+ case CustomStatistic::OpenEnderchest: return 51;
+ case CustomStatistic::OpenShulkerBox: return 58;
+ case CustomStatistic::PigOneCm: return 15;
+ case CustomStatistic::PlayNoteblock: return 47;
+ case CustomStatistic::PlayOneMinute: return 1;
+ case CustomStatistic::PlayRecord: return 53;
+ case CustomStatistic::PlayerKills: return 32;
+ case CustomStatistic::PotFlower: return 49;
+ case CustomStatistic::RaidTrigger: return 68;
+ case CustomStatistic::RaidWin: return 69;
+ case CustomStatistic::SleepInBed: return 57;
+ case CustomStatistic::SneakTime: return 4;
+ case CustomStatistic::SprintOneCm: return 7;
+ case CustomStatistic::StriderOneCm: return 19;
+ case CustomStatistic::SwimOneCm: return 18;
+ case CustomStatistic::TalkedToVillager: return 34;
+ case CustomStatistic::TargetHit: return 72;
+ case CustomStatistic::TimeSinceDeath: return 2;
+ case CustomStatistic::TimeSinceRest: return 3;
+ case CustomStatistic::TradedWithVillager: return 35;
+ case CustomStatistic::TriggerTrappedChest: return 50;
+ case CustomStatistic::TuneNoteblock: return 48;
+ case CustomStatistic::UseCauldron: return 38;
+ case CustomStatistic::WalkOnWaterOneCm: return 8;
+ case CustomStatistic::WalkOneCm: return 5;
+ case CustomStatistic::WalkUnderWaterOneCm: return 12;
default: return UInt32(-1);
}
}
diff --git a/src/Protocol/Palettes/Palette_1_16.h b/src/Protocol/Palettes/Palette_1_16.h
index 6e6e632ce..ae6cf9484 100644
--- a/src/Protocol/Palettes/Palette_1_16.h
+++ b/src/Protocol/Palettes/Palette_1_16.h
@@ -8,6 +8,6 @@ namespace Palette_1_16
{
UInt32 From(BlockState Block);
UInt32 From(Item ID);
- UInt32 From(Statistic ID);
+ UInt32 From(CustomStatistic ID);
Item ToItem(UInt32 ID);
}
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h
index c87ab4a7d..334d8d56b 100644
--- a/src/Protocol/Protocol.h
+++ b/src/Protocol/Protocol.h
@@ -29,9 +29,10 @@ class cPainting;
class cWorld;
class cMonster;
class cCompositeChat;
-class cStatManager;
class cPacketizer;
+struct StatisticsManager;
+
@@ -422,7 +423,7 @@ public:
virtual void SendSoundParticleEffect (const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0;
virtual void SendSpawnEntity (const cEntity & a_Entity) = 0;
virtual void SendSpawnMob (const cMonster & a_Mob) = 0;
- virtual void SendStatistics (const cStatManager & a_Manager) = 0;
+ virtual void SendStatistics (const StatisticsManager & a_Manager) = 0;
virtual void SendTabCompletionResults (const AStringVector & a_Results) = 0;
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) = 0;
virtual void SendTitleTimes (int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks) = 0;
diff --git a/src/Protocol/Protocol_1_13.cpp b/src/Protocol/Protocol_1_13.cpp
index 44a011c76..336f3c339 100644
--- a/src/Protocol/Protocol_1_13.cpp
+++ b/src/Protocol/Protocol_1_13.cpp
@@ -142,24 +142,22 @@ void cProtocol_1_13::SendScoreboardObjective(const AString & a_Name, const AStri
-void cProtocol_1_13::SendStatistics(const cStatManager & a_Manager)
+void cProtocol_1_13::SendStatistics(const StatisticsManager & a_Manager)
{
ASSERT(m_State == 3); // In game mode?
UInt32 Size = 0;
- a_Manager.ForEachStatisticType([this, &Size](const auto & Store)
+
+ for (const auto & [Statistic, Value] : a_Manager.Custom)
{
- for (const auto & Item : Store)
- {
- // Client balks at out-of-range values so there is no good default value
- // We're forced to not send the statistics this protocol version doesn't support
+ // Client balks at out-of-range values so there is no good default value.
+ // We're forced to not send the statistics this protocol version doesn't support.
- if (GetProtocolStatisticType(Item.first) != static_cast<UInt32>(-1))
- {
- Size++;
- }
+ if (GetProtocolStatisticType(Statistic) != static_cast<UInt32>(-1))
+ {
+ Size++;
}
- });
+ }
// No need to check Size != 0
// Assume that the vast majority of the time there's at least one statistic to send
@@ -167,22 +165,19 @@ void cProtocol_1_13::SendStatistics(const cStatManager & a_Manager)
cPacketizer Pkt(*this, pktStatistics);
Pkt.WriteVarInt32(Size);
- a_Manager.ForEachStatisticType([this, &Pkt](const cStatManager::CustomStore & Store)
+ for (const auto & [Statistic, Value] : a_Manager.Custom)
{
- for (const auto & Item : Store)
+ const auto ID = GetProtocolStatisticType(Statistic);
+ if (ID == static_cast<UInt32>(-1))
{
- const auto ID = GetProtocolStatisticType(Item.first);
- if (ID == static_cast<UInt32>(-1))
- {
- // Unsupported, don't send:
- continue;
- }
-
- Pkt.WriteVarInt32(8); // "Custom" category
- Pkt.WriteVarInt32(ID);
- Pkt.WriteVarInt32(static_cast<UInt32>(Item.second));
+ // Unsupported, don't send:
+ continue;
}
- });
+
+ Pkt.WriteVarInt32(8); // "Custom" category.
+ Pkt.WriteVarInt32(ID);
+ Pkt.WriteVarInt32(static_cast<UInt32>(Value));
+ }
}
@@ -588,7 +583,7 @@ UInt32 cProtocol_1_13::GetProtocolMobType(eMonsterType a_MobType) const
-UInt32 cProtocol_1_13::GetProtocolStatisticType(Statistic a_Statistic) const
+UInt32 cProtocol_1_13::GetProtocolStatisticType(const CustomStatistic a_Statistic) const
{
return Palette_1_13::From(a_Statistic);
}
@@ -1480,7 +1475,7 @@ UInt32 cProtocol_1_13_1::GetProtocolItemType(short a_ItemID, short a_ItemDamage)
-UInt32 cProtocol_1_13_1::GetProtocolStatisticType(Statistic a_Statistic) const
+UInt32 cProtocol_1_13_1::GetProtocolStatisticType(const CustomStatistic a_Statistic) const
{
return Palette_1_13_1::From(a_Statistic);
}
diff --git a/src/Protocol/Protocol_1_13.h b/src/Protocol/Protocol_1_13.h
index b478fe5ed..53e7cdc91 100644
--- a/src/Protocol/Protocol_1_13.h
+++ b/src/Protocol/Protocol_1_13.h
@@ -42,7 +42,7 @@ protected:
virtual void SendPaintingSpawn (const cPainting & a_Painting) override;
virtual void SendParticleEffect (const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data) override;
virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
- virtual void SendStatistics (const cStatManager & a_Manager) override;
+ virtual void SendStatistics (const StatisticsManager & a_Manager) override;
virtual void SendTabCompletionResults (const AStringVector & a_Results) override;
virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override;
virtual UInt8 GetEntityMetadataID(EntityMetadata a_Metadata) const;
@@ -53,7 +53,7 @@ protected:
virtual signed char GetProtocolEntityStatus(EntityAnimation a_Animation) const override;
virtual UInt32 GetProtocolItemType(short a_ItemID, short a_ItemDamage) const;
virtual UInt32 GetProtocolMobType(eMonsterType a_MobType) const override;
- virtual UInt32 GetProtocolStatisticType(Statistic a_Statistic) const;
+ virtual UInt32 GetProtocolStatisticType(CustomStatistic a_Statistic) const;
virtual Version GetProtocolVersion() const override;
virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override;
@@ -88,7 +88,7 @@ protected:
virtual std::pair<short, short> GetItemFromProtocolID(UInt32 a_ProtocolID) const override;
virtual UInt32 GetProtocolBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override;
virtual UInt32 GetProtocolItemType(short a_ItemID, short a_ItemDamage) const override;
- virtual UInt32 GetProtocolStatisticType(Statistic a_Statistic) const override;
+ virtual UInt32 GetProtocolStatisticType(CustomStatistic a_Statistic) const override;
virtual Version GetProtocolVersion() const override;
};
diff --git a/src/Protocol/Protocol_1_14.cpp b/src/Protocol/Protocol_1_14.cpp
index f2bbdd955..161bf2f4d 100644
--- a/src/Protocol/Protocol_1_14.cpp
+++ b/src/Protocol/Protocol_1_14.cpp
@@ -238,7 +238,7 @@ UInt32 cProtocol_1_14::GetProtocolItemType(short a_ItemID, short a_ItemDamage) c
-UInt32 cProtocol_1_14::GetProtocolStatisticType(Statistic a_Statistic) const
+UInt32 cProtocol_1_14::GetProtocolStatisticType(const CustomStatistic a_Statistic) const
{
return Palette_1_14::From(a_Statistic);
}
diff --git a/src/Protocol/Protocol_1_14.h b/src/Protocol/Protocol_1_14.h
index 32ae6640e..f4907a7d0 100644
--- a/src/Protocol/Protocol_1_14.h
+++ b/src/Protocol/Protocol_1_14.h
@@ -45,7 +45,7 @@ protected:
virtual UInt32 GetProtocolBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override;
virtual signed char GetProtocolEntityStatus(EntityAnimation a_Animation) const override;
virtual UInt32 GetProtocolItemType(short a_ItemID, short a_ItemDamage) const override;
- virtual UInt32 GetProtocolStatisticType(Statistic a_Statistic) const override;
+ virtual UInt32 GetProtocolStatisticType(CustomStatistic a_Statistic) const override;
virtual Version GetProtocolVersion() const override;
virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override;
diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp
index 78483a45d..980348887 100644
--- a/src/Protocol/Protocol_1_8.cpp
+++ b/src/Protocol/Protocol_1_8.cpp
@@ -1458,30 +1458,21 @@ void cProtocol_1_8_0::SendSpawnMob(const cMonster & a_Mob)
-void cProtocol_1_8_0::SendStatistics(const cStatManager & a_Manager)
+void cProtocol_1_8_0::SendStatistics(const StatisticsManager & a_Manager)
{
ASSERT(m_State == 3); // In game mode?
- UInt32 Size = 0;
- a_Manager.ForEachStatisticType([&Size](const auto & Store)
- {
- Size += static_cast<UInt32>(Store.size());
- });
-
- // No need to check Size != 0
- // Assume that the vast majority of the time there's at least one statistic to send
-
cPacketizer Pkt(*this, pktStatistics);
- Pkt.WriteVarInt32(Size);
- a_Manager.ForEachStatisticType([&Pkt](const cStatManager::CustomStore & Store)
+ // No need to check Size != 0.
+ // Assume that the vast majority of the time there's at least one statistic to send:
+ Pkt.WriteVarInt32(static_cast<UInt32>(a_Manager.Custom.size()));
+
+ for (const auto & [Statistic, Value] : a_Manager.Custom)
{
- for (const auto & Item : Store)
- {
- Pkt.WriteString(GetProtocolStatisticName(Item.first));
- Pkt.WriteVarInt32(static_cast<UInt32>(Item.second));
- }
- });
+ Pkt.WriteString(GetProtocolStatisticName(Statistic));
+ Pkt.WriteVarInt32(static_cast<UInt32>(Value));
+ }
}
@@ -2401,15 +2392,13 @@ void cProtocol_1_8_0::HandlePacketClientStatus(cByteBuffer & a_ByteBuffer)
case 1:
{
// Request stats
- const cStatManager & Manager = m_Client->GetPlayer()->GetStatManager();
- SendStatistics(Manager);
-
+ SendStatistics(m_Client->GetPlayer()->GetStatistics());
break;
}
case 2:
{
// Open Inventory achievement
- m_Client->GetPlayer()->AwardAchievement(Statistic::AchOpenInventory);
+ m_Client->GetPlayer()->AwardAchievement(CustomStatistic::AchOpenInventory);
break;
}
}
@@ -4042,99 +4031,99 @@ int cProtocol_1_8_0::GetProtocolParticleID(const AString & a_ParticleName)
-const char * cProtocol_1_8_0::GetProtocolStatisticName(Statistic a_Statistic)
+const char * cProtocol_1_8_0::GetProtocolStatisticName(const CustomStatistic a_Statistic)
{
switch (a_Statistic)
{
// V1.8 Achievements
- case Statistic::AchOpenInventory: return "achievement.openInventory";
- case Statistic::AchMineWood: return "achievement.mineWood";
- case Statistic::AchBuildWorkBench: return "achievement.buildWorkBench";
- case Statistic::AchBuildPickaxe: return "achievement.buildPickaxe";
- case Statistic::AchBuildFurnace: return "achievement.buildFurnace";
- case Statistic::AchAcquireIron: return "achievement.acquireIron";
- case Statistic::AchBuildHoe: return "achievement.buildHoe";
- case Statistic::AchMakeBread: return "achievement.makeBread";
- case Statistic::AchBakeCake: return "achievement.bakeCake";
- case Statistic::AchBuildBetterPickaxe: return "achievement.buildBetterPickaxe";
- case Statistic::AchCookFish: return "achievement.cookFish";
- case Statistic::AchOnARail: return "achievement.onARail";
- case Statistic::AchBuildSword: return "achievement.buildSword";
- case Statistic::AchKillEnemy: return "achievement.killEnemy";
- case Statistic::AchKillCow: return "achievement.killCow";
- case Statistic::AchFlyPig: return "achievement.flyPig";
- case Statistic::AchSnipeSkeleton: return "achievement.snipeSkeleton";
- case Statistic::AchDiamonds: return "achievement.diamonds";
- case Statistic::AchPortal: return "achievement.portal";
- case Statistic::AchGhast: return "achievement.ghast";
- case Statistic::AchBlazeRod: return "achievement.blazeRod";
- case Statistic::AchPotion: return "achievement.potion";
- case Statistic::AchTheEnd: return "achievement.theEnd";
- case Statistic::AchTheEnd2: return "achievement.theEnd2";
- case Statistic::AchEnchantments: return "achievement.enchantments";
- case Statistic::AchOverkill: return "achievement.overkill";
- case Statistic::AchBookcase: return "achievement.bookcase";
- case Statistic::AchExploreAllBiomes: return "achievement.exploreAllBiomes";
- case Statistic::AchSpawnWither: return "achievement.spawnWither";
- case Statistic::AchKillWither: return "achievement.killWither";
- case Statistic::AchFullBeacon: return "achievement.fullBeacon";
- case Statistic::AchBreedCow: return "achievement.breedCow";
- case Statistic::AchDiamondsToYou: return "achievement.diamondsToYou";
+ case CustomStatistic::AchOpenInventory: return "achievement.openInventory";
+ case CustomStatistic::AchMineWood: return "achievement.mineWood";
+ case CustomStatistic::AchBuildWorkBench: return "achievement.buildWorkBench";
+ case CustomStatistic::AchBuildPickaxe: return "achievement.buildPickaxe";
+ case CustomStatistic::AchBuildFurnace: return "achievement.buildFurnace";
+ case CustomStatistic::AchAcquireIron: return "achievement.acquireIron";
+ case CustomStatistic::AchBuildHoe: return "achievement.buildHoe";
+ case CustomStatistic::AchMakeBread: return "achievement.makeBread";
+ case CustomStatistic::AchBakeCake: return "achievement.bakeCake";
+ case CustomStatistic::AchBuildBetterPickaxe: return "achievement.buildBetterPickaxe";
+ case CustomStatistic::AchCookFish: return "achievement.cookFish";
+ case CustomStatistic::AchOnARail: return "achievement.onARail";
+ case CustomStatistic::AchBuildSword: return "achievement.buildSword";
+ case CustomStatistic::AchKillEnemy: return "achievement.killEnemy";
+ case CustomStatistic::AchKillCow: return "achievement.killCow";
+ case CustomStatistic::AchFlyPig: return "achievement.flyPig";
+ case CustomStatistic::AchSnipeSkeleton: return "achievement.snipeSkeleton";
+ case CustomStatistic::AchDiamonds: return "achievement.diamonds";
+ case CustomStatistic::AchPortal: return "achievement.portal";
+ case CustomStatistic::AchGhast: return "achievement.ghast";
+ case CustomStatistic::AchBlazeRod: return "achievement.blazeRod";
+ case CustomStatistic::AchPotion: return "achievement.potion";
+ case CustomStatistic::AchTheEnd: return "achievement.theEnd";
+ case CustomStatistic::AchTheEnd2: return "achievement.theEnd2";
+ case CustomStatistic::AchEnchantments: return "achievement.enchantments";
+ case CustomStatistic::AchOverkill: return "achievement.overkill";
+ case CustomStatistic::AchBookcase: return "achievement.bookcase";
+ case CustomStatistic::AchExploreAllBiomes: return "achievement.exploreAllBiomes";
+ case CustomStatistic::AchSpawnWither: return "achievement.spawnWither";
+ case CustomStatistic::AchKillWither: return "achievement.killWither";
+ case CustomStatistic::AchFullBeacon: return "achievement.fullBeacon";
+ case CustomStatistic::AchBreedCow: return "achievement.breedCow";
+ case CustomStatistic::AchDiamondsToYou: return "achievement.diamondsToYou";
// V1.8 stats
- case Statistic::AnimalsBred: return "stat.animalsBred";
- case Statistic::BoatOneCm: return "stat.boatOneCm";
- case Statistic::ClimbOneCm: return "stat.climbOneCm";
- case Statistic::CrouchOneCm: return "stat.crouchOneCm";
- case Statistic::DamageDealt: return "stat.damageDealt";
- case Statistic::DamageTaken: return "stat.damageTaken";
- case Statistic::Deaths: return "stat.deaths";
- case Statistic::Drop: return "stat.drop";
- case Statistic::FallOneCm: return "stat.fallOneCm";
- case Statistic::FishCaught: return "stat.fishCaught";
- case Statistic::FlyOneCm: return "stat.flyOneCm";
- case Statistic::HorseOneCm: return "stat.horseOneCm";
- case Statistic::Jump: return "stat.jump";
- case Statistic::LeaveGame: return "stat.leaveGame";
- case Statistic::MinecartOneCm: return "stat.minecartOneCm";
- case Statistic::MobKills: return "stat.mobKills";
- case Statistic::PigOneCm: return "stat.pigOneCm";
- case Statistic::PlayerKills: return "stat.playerKills";
- case Statistic::PlayOneMinute: return "stat.playOneMinute";
- case Statistic::SprintOneCm: return "stat.sprintOneCm";
- case Statistic::SwimOneCm: return "stat.swimOneCm";
- case Statistic::TalkedToVillager: return "stat.talkedToVillager";
- case Statistic::TimeSinceDeath: return "stat.timeSinceDeath";
- case Statistic::TradedWithVillager: return "stat.tradedWithVillager";
- case Statistic::WalkOneCm: return "stat.walkOneCm";
- case Statistic::WalkUnderWaterOneCm: return "stat.diveOneCm";
+ case CustomStatistic::AnimalsBred: return "stat.animalsBred";
+ case CustomStatistic::BoatOneCm: return "stat.boatOneCm";
+ case CustomStatistic::ClimbOneCm: return "stat.climbOneCm";
+ case CustomStatistic::CrouchOneCm: return "stat.crouchOneCm";
+ case CustomStatistic::DamageDealt: return "stat.damageDealt";
+ case CustomStatistic::DamageTaken: return "stat.damageTaken";
+ case CustomStatistic::Deaths: return "stat.deaths";
+ case CustomStatistic::Drop: return "stat.drop";
+ case CustomStatistic::FallOneCm: return "stat.fallOneCm";
+ case CustomStatistic::FishCaught: return "stat.fishCaught";
+ case CustomStatistic::FlyOneCm: return "stat.flyOneCm";
+ case CustomStatistic::HorseOneCm: return "stat.horseOneCm";
+ case CustomStatistic::Jump: return "stat.jump";
+ case CustomStatistic::LeaveGame: return "stat.leaveGame";
+ case CustomStatistic::MinecartOneCm: return "stat.minecartOneCm";
+ case CustomStatistic::MobKills: return "stat.mobKills";
+ case CustomStatistic::PigOneCm: return "stat.pigOneCm";
+ case CustomStatistic::PlayerKills: return "stat.playerKills";
+ case CustomStatistic::PlayOneMinute: return "stat.playOneMinute";
+ case CustomStatistic::SprintOneCm: return "stat.sprintOneCm";
+ case CustomStatistic::SwimOneCm: return "stat.swimOneCm";
+ case CustomStatistic::TalkedToVillager: return "stat.talkedToVillager";
+ case CustomStatistic::TimeSinceDeath: return "stat.timeSinceDeath";
+ case CustomStatistic::TradedWithVillager: return "stat.tradedWithVillager";
+ case CustomStatistic::WalkOneCm: return "stat.walkOneCm";
+ case CustomStatistic::WalkUnderWaterOneCm: return "stat.diveOneCm";
// V1.8.2 stats
- case Statistic::CleanArmor: return "stat.armorCleaned";
- case Statistic::CleanBanner: return "stat.bannerCleaned";
- case Statistic::EatCakeSlice: return "stat.cakeSlicesEaten";
- case Statistic::EnchantItem: return "stat.itemEnchanted";
- case Statistic::FillCauldron: return "stat.cauldronFilled";
- case Statistic::InspectDispenser: return "stat.dispenserInspected";
- case Statistic::InspectDropper: return "stat.dropperInspected";
- case Statistic::InspectHopper: return "stat.hopperInspected";
- case Statistic::InteractWithBeacon: return "stat.beaconInteraction";
- case Statistic::InteractWithBrewingstand: return "stat.brewingstandInteraction";
- case Statistic::InteractWithCraftingTable: return "stat.craftingTableInteraction";
- case Statistic::InteractWithFurnace: return "stat.furnaceInteraction";
- case Statistic::OpenChest: return "stat.chestOpened";
- case Statistic::OpenEnderchest: return "stat.enderchestOpened";
- case Statistic::PlayNoteblock: return "stat.noteblockPlayed";
- case Statistic::PlayRecord: return "stat.recordPlayed";
- case Statistic::PotFlower: return "stat.flowerPotted";
- case Statistic::TriggerTrappedChest: return "stat.trappedChestTriggered";
- case Statistic::TuneNoteblock: return "stat.noteblockTuned";
- case Statistic::UseCauldron: return "stat.cauldronUsed";
+ case CustomStatistic::CleanArmor: return "stat.armorCleaned";
+ case CustomStatistic::CleanBanner: return "stat.bannerCleaned";
+ case CustomStatistic::EatCakeSlice: return "stat.cakeSlicesEaten";
+ case CustomStatistic::EnchantItem: return "stat.itemEnchanted";
+ case CustomStatistic::FillCauldron: return "stat.cauldronFilled";
+ case CustomStatistic::InspectDispenser: return "stat.dispenserInspected";
+ case CustomStatistic::InspectDropper: return "stat.dropperInspected";
+ case CustomStatistic::InspectHopper: return "stat.hopperInspected";
+ case CustomStatistic::InteractWithBeacon: return "stat.beaconInteraction";
+ case CustomStatistic::InteractWithBrewingstand: return "stat.brewingstandInteraction";
+ case CustomStatistic::InteractWithCraftingTable: return "stat.craftingTableInteraction";
+ case CustomStatistic::InteractWithFurnace: return "stat.furnaceInteraction";
+ case CustomStatistic::OpenChest: return "stat.chestOpened";
+ case CustomStatistic::OpenEnderchest: return "stat.enderchestOpened";
+ case CustomStatistic::PlayNoteblock: return "stat.noteblockPlayed";
+ case CustomStatistic::PlayRecord: return "stat.recordPlayed";
+ case CustomStatistic::PotFlower: return "stat.flowerPotted";
+ case CustomStatistic::TriggerTrappedChest: return "stat.trappedChestTriggered";
+ case CustomStatistic::TuneNoteblock: return "stat.noteblockTuned";
+ case CustomStatistic::UseCauldron: return "stat.cauldronUsed";
// V1.9 stats
- case Statistic::AviateOneCm: return "stat.aviateOneCm";
- case Statistic::SleepInBed: return "stat.sleepInBed";
- case Statistic::SneakTime: return "stat.sneakTime";
+ case CustomStatistic::AviateOneCm: return "stat.aviateOneCm";
+ case CustomStatistic::SleepInBed: return "stat.sleepInBed";
+ case CustomStatistic::SneakTime: return "stat.sneakTime";
default: return "";
}
}
diff --git a/src/Protocol/Protocol_1_8.h b/src/Protocol/Protocol_1_8.h
index 652ef69c5..faea84e57 100644
--- a/src/Protocol/Protocol_1_8.h
+++ b/src/Protocol/Protocol_1_8.h
@@ -113,7 +113,7 @@ public:
virtual void SendSoundParticleEffect (const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendSpawnEntity (const cEntity & a_Entity) override;
virtual void SendSpawnMob (const cMonster & a_Mob) override;
- virtual void SendStatistics (const cStatManager & a_Manager) override;
+ virtual void SendStatistics (const StatisticsManager & a_Manager) override;
virtual void SendTabCompletionResults (const AStringVector & a_Results) override;
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
virtual void SendTitleTimes (int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks) override;
@@ -267,7 +267,7 @@ private:
/** Converts a statistic to a protocol-specific string.
Protocols <= 1.12 use strings, hence this is a static as the string-mapping was append-only for the versions that used it.
Returns an empty string, handled correctly by the client, for newer, unsupported statistics. */
- static const char * GetProtocolStatisticName(Statistic a_Statistic);
+ static const char * GetProtocolStatisticName(CustomStatistic a_Statistic);
/** Handle a complete packet stored in the given buffer. */
void HandlePacket(cByteBuffer & a_Buffer);