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author | Mattes D <github@xoft.cz> | 2014-12-07 18:15:23 +0100 |
---|---|---|
committer | Mattes D <github@xoft.cz> | 2014-12-07 18:15:23 +0100 |
commit | 8ad1afcc1b98c03bd77b0d85236643ba04795d38 (patch) | |
tree | e340889a2d505f10fd45a80f7b951f3165d6294a /src/Root.cpp | |
parent | cEvent: Changed chrono duration resolution. (diff) | |
parent | Fixed format warning. (diff) | |
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Diffstat (limited to 'src/Root.cpp')
-rw-r--r-- | src/Root.cpp | 56 |
1 files changed, 33 insertions, 23 deletions
diff --git a/src/Root.cpp b/src/Root.cpp index 24c1a4cc8..865b2a213 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -16,7 +16,6 @@ #include "Protocol/ProtocolRecognizer.h" // for protocol version constants #include "CommandOutput.h" #include "DeadlockDetect.h" -#include "OSSupport/Timer.h" #include "LoggerListeners.h" #include "BuildInfo.h" #include "IniFile.h" @@ -42,7 +41,6 @@ cRoot* cRoot::s_Root = nullptr; cRoot::cRoot(void) : m_pDefaultWorld(nullptr), - m_InputThread(nullptr), m_Server(nullptr), m_MonsterConfig(nullptr), m_CraftingRecipes(nullptr), @@ -68,26 +66,24 @@ cRoot::~cRoot() -void cRoot::InputThread(void * a_Params) +void cRoot::InputThread(cRoot & a_Params) { - cRoot & self = *(cRoot*)a_Params; - cLogCommandOutputCallback Output; - while (!self.m_bStop && !self.m_bRestart && !m_TerminateEventRaised && std::cin.good()) + while (!a_Params.m_bStop && !a_Params.m_bRestart && !m_TerminateEventRaised && std::cin.good()) { AString Command; std::getline(std::cin, Command); if (!Command.empty()) { - self.ExecuteConsoleCommand(TrimString(Command), Output); + a_Params.ExecuteConsoleCommand(TrimString(Command), Output); } } if (m_TerminateEventRaised || !std::cin.good()) { // We have come here because the std::cin has received an EOF / a terminate signal has been sent, and the server is still running; stop the server: - self.m_bStop = true; + a_Params.m_bStop = true; } } @@ -120,9 +116,7 @@ void cRoot::Start(void) m_bStop = false; while (!m_bStop) { - cTimer Time; - long long mseconds = Time.GetNowTime(); - + auto BeginTime = std::chrono::steady_clock::now(); m_bRestart = false; LoadGlobalSettings(); @@ -154,7 +148,7 @@ void cRoot::Start(void) m_WebAdmin->Init(); LOGD("Loading settings..."); - m_RankManager = new cRankManager(); + m_RankManager.reset(new cRankManager()); m_RankManager->Initialize(m_MojangAPI); m_CraftingRecipes = new cCraftingRecipes; m_FurnaceRecipe = new cFurnaceRecipe(); @@ -191,21 +185,25 @@ void cRoot::Start(void) #if !defined(ANDROID_NDK) LOGD("Starting InputThread..."); - m_InputThread = new cThread( InputThread, this, "cRoot::InputThread"); - m_InputThread->Start( false); // We should NOT wait? Otherwise we can't stop the server from other threads than the input thread + try + { + m_InputThread = std::thread(InputThread, std::ref(*this)); + m_InputThread.detach(); + } + catch (std::system_error & a_Exception) + { + LOGERROR("cRoot::Start (std::thread) error %i: could not construct input thread; %s", a_Exception.code().value(), a_Exception.what()); + } #endif - long long finishmseconds = Time.GetNowTime(); - finishmseconds -= mseconds; - - LOG("Startup complete, took %lld ms!", finishmseconds); + LOG("Startup complete, took %lld ms!", std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - BeginTime).count()); #ifdef _WIN32 EnableMenuItem(hmenu, SC_CLOSE, MF_ENABLED); // Re-enable close button #endif while (!m_bStop && !m_bRestart && !m_TerminateEventRaised) // These are modified by external threads { - cSleep::MilliSleep(1000); + std::this_thread::sleep_for(std::chrono::seconds(1)); } if (m_TerminateEventRaised) @@ -213,10 +211,6 @@ void cRoot::Start(void) m_bStop = true; } - #if !defined(ANDROID_NDK) - delete m_InputThread; m_InputThread = nullptr; - #endif - // Stop the server: m_WebAdmin->Stop(); LOG("Shutting down server..."); @@ -633,6 +627,22 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac +bool cRoot::DoWithPlayerByUUID(const AString & a_PlayerUUID, cPlayerListCallback & a_Callback) +{ + for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end();itr++) + { + if (itr->second->DoWithPlayerByUUID(a_PlayerUUID, a_Callback)) + { + return true; + } + } + return false; +} + + + + + AString cRoot::GetProtocolVersionTextFromInt(int a_ProtocolVersion) { return cProtocolRecognizer::GetVersionTextFromInt(a_ProtocolVersion); |