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authorandrew <xdotftw@gmail.com>2014-01-21 19:40:41 +0100
committerandrew <xdotftw@gmail.com>2014-01-21 19:40:41 +0100
commit9bd8f74b598866539e3e5133188326bd7d14a827 (patch)
tree15f411bd03371e555250b898f3883c0fa20c2b8b /src/Server.h
parentScoreboard SendTo() (diff)
parentFix a crash but somewhere... (diff)
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Diffstat (limited to 'src/Server.h')
-rw-r--r--src/Server.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Server.h b/src/Server.h
index 703a7077e..bb55e81b6 100644
--- a/src/Server.h
+++ b/src/Server.h
@@ -88,14 +88,14 @@ public: // tolua_export
const AString & GetServerID(void) const { return m_ServerID; } // tolua_export
- void ClientDestroying(const cClientHandle * a_Client); // Called by cClientHandle::Destroy(); stop m_SocketThreads from calling back into a_Client
+ /** Called by cClientHandle's destructor; stop m_SocketThreads from calling back into a_Client */
+ void ClientDestroying(const cClientHandle * a_Client);
- void NotifyClientWrite(const cClientHandle * a_Client); // Notifies m_SocketThreads that client has something to be written
+ /** Notifies m_SocketThreads that client has something to be written */
+ void NotifyClientWrite(const cClientHandle * a_Client);
void WriteToClient(const cClientHandle * a_Client, const AString & a_Data); // Queues outgoing data for the client through m_SocketThreads
- void QueueClientClose(const cClientHandle * a_Client); // Queues the clienthandle to close when all its outgoing data is sent
-
void RemoveClient(const cClientHandle * a_Client); // Removes the clienthandle from m_SocketThreads
/// Don't tick a_Client anymore, it will be ticked from its cPlayer instead