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authorTiger Wang <ziwei.tiger@outlook.com>2020-07-29 01:12:45 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2020-08-02 16:52:06 +0200
commit99856df6869d32731e6fdcfeb1460297410f5820 (patch)
treec93afdb7dac377ff6c04732190a3efbe3a091c4b /src/Simulator/FireSimulator.h
parentDo not impose redstone wakup penalty for all blocks (diff)
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Diffstat (limited to '')
-rw-r--r--src/Simulator/FireSimulator.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/Simulator/FireSimulator.h b/src/Simulator/FireSimulator.h
index f36407584..1bc6e7c0b 100644
--- a/src/Simulator/FireSimulator.h
+++ b/src/Simulator/FireSimulator.h
@@ -43,8 +43,7 @@ protected:
/** Chance [0..100000] of a fuel burning out being replaced by a new fire block instead of an air block */
int m_ReplaceFuelChance;
-
- virtual void AddBlock(Vector3i a_Block, cChunk * a_Chunk) override;
+ virtual void AddBlock(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_Block) override;
/** Returns the time [msec] after which the specified fire block is stepped again; based on surrounding fuels */
int GetBurnStepTime(cChunk * a_Chunk, Vector3i a_RelPos);