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authorDebucquoy Anthony tonitch <debucquoy.anthony@gmail.com>2022-06-18 02:09:58 +0200
committerGitHub <noreply@github.com>2022-06-18 02:09:58 +0200
commitf089103c2b121f8128abfd6cdf0bd3cfbeca4465 (patch)
tree89c90001954484d22084cc68e29940cfe19e0e21 /src/Simulator/FireSimulator.h
parentRemove redundant initialisations (diff)
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Diffstat (limited to 'src/Simulator/FireSimulator.h')
-rw-r--r--src/Simulator/FireSimulator.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/Simulator/FireSimulator.h b/src/Simulator/FireSimulator.h
index 1e9b0b6d7..37ae3e63f 100644
--- a/src/Simulator/FireSimulator.h
+++ b/src/Simulator/FireSimulator.h
@@ -27,7 +27,6 @@ public:
private:
- virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used
virtual void SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
static bool IsAllowedBlock(BLOCKTYPE a_BlockType);
@@ -68,7 +67,3 @@ private:
/** Stores individual fire blocks in the chunk; the int data is used as the time [msec] the fire takes to step to another stage (blockmeta++) */
typedef cCoordWithIntList cFireSimulatorChunkData;
-
-
-
-