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author | bibo38 <bibo38@github.com> | 2015-03-19 13:23:03 +0100 |
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committer | bibo38 <bibo38@github.com> | 2015-03-19 13:23:03 +0100 |
commit | 54d97f8c17a4de086684e94063f32f77ac409217 (patch) | |
tree | fb211b784e900716f7d1fc34c2ae2221e3294a11 /src/Simulator/FloodyFluidSimulator.cpp | |
parent | APIDump: Removed the tolua.cast() example. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Simulator/FloodyFluidSimulator.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/Simulator/FloodyFluidSimulator.cpp b/src/Simulator/FloodyFluidSimulator.cpp index bcd083294..a9481edb0 100644 --- a/src/Simulator/FloodyFluidSimulator.cpp +++ b/src/Simulator/FloodyFluidSimulator.cpp @@ -108,8 +108,9 @@ void cFloodyFluidSimulator::SimulateBlock(cChunk * a_Chunk, int a_RelX, int a_Re { SpreadXZ(a_Chunk, a_RelX, a_RelY, a_RelZ, NewMeta); } + // If source creation is on, check for it here: - else if ( + if ( (m_NumNeighborsForSource > 0) && // Source creation is on (MyMeta == m_Falloff) && // Only exactly one block away from a source (fast bail-out) !IsPassableForFluid(Below) && // Only exactly 1 block deep |