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authorpeterbell10 <peterbell10@live.co.uk>2018-07-26 23:24:36 +0200
committerGitHub <noreply@github.com>2018-07-26 23:24:36 +0200
commit950aeffff8d641a0855fbd9a9b2993d9dfd7d2c3 (patch)
tree5e6fde4625714922e970bd5ad4ea339f58ab6b57 /src/Simulator/FloodyFluidSimulator.cpp
parentAt long last... Piston animations! (diff)
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Diffstat (limited to 'src/Simulator/FloodyFluidSimulator.cpp')
-rw-r--r--src/Simulator/FloodyFluidSimulator.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Simulator/FloodyFluidSimulator.cpp b/src/Simulator/FloodyFluidSimulator.cpp
index 76f1502ff..8d5a3a8ae 100644
--- a/src/Simulator/FloodyFluidSimulator.cpp
+++ b/src/Simulator/FloodyFluidSimulator.cpp
@@ -145,6 +145,7 @@ void cFloodyFluidSimulator::SpreadXZ(cChunk * a_Chunk, int a_RelX, int a_RelY, i
+
bool cFloodyFluidSimulator::CheckTributaries(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_MyMeta)
{
// If we have a section above, check if there's fluid above this block that would feed it: