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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-06-27 00:24:51 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-12-18 14:17:38 +0100 |
commit | 5b62c4c3145c08b093521e42c565922fa85de4ad (patch) | |
tree | dca8cbfe86aa27af174da21f6835a8fbbe83d248 /src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h | |
parent | Merge pull request #2770 from cuberite/RemoveChunkDataCollector (diff) | |
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Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h new file mode 100644 index 000000000..b0ae33662 --- /dev/null +++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h @@ -0,0 +1,62 @@ + +#pragma once + +#include "IncrementalRedstoneSimulator.h" + + + + + +class cRedstoneLampHandler : public cRedstoneHandler +{ +public: + + cRedstoneLampHandler(cWorld & a_World) : + cRedstoneHandler(a_World) + { + } + + inline static bool IsOn(BLOCKTYPE a_BlockType) + { + return (a_BlockType == E_BLOCK_REDSTONE_LAMP_ON); + } + + virtual unsigned char GetPowerDeliveredToPosition(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) override + { + return 0; + } + + virtual unsigned char GetPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override + { + return 0; + } + + virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override + { + LOGD("Evaluating lamp (%i %i %i)", a_Position.x, a_Position.y, a_Position.z); + + if (a_PoweringData.PowerLevel > 0) + { + if (!IsOn(a_BlockType)) + { + m_World.SetBlock(a_Position.x, a_Position.y, a_Position.z, E_BLOCK_REDSTONE_LAMP_ON, 0); + } + } + else + { + if (IsOn(a_BlockType)) + { + m_World.SetBlock(a_Position.x, a_Position.y, a_Position.z, E_BLOCK_REDSTONE_LAMP_OFF, 0); + } + } + + return {}; + } + + virtual cVector3iArray GetValidSourcePositions(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + UNUSED(a_BlockType); + return GetAdjustedRelatives(a_Position, GetRelativeAdjacents()); + } +}; |