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authorTiger Wang <ziwei.tiger@outlook.com>2018-07-24 01:35:20 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2018-07-25 16:29:53 +0200
commitb8ab03bc6b41dbe8262f87def3ff3513924315d4 (patch)
tree689ae898e310323b7574f23fff27ff4e00ec371e /src/Simulator/IncrementalRedstoneSimulator/RedstoneSimulatorChunkData.h
parentReimplemented fall particles (diff)
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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/RedstoneSimulatorChunkData.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneSimulatorChunkData.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneSimulatorChunkData.h
index 83374e311..f0fd8d512 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneSimulatorChunkData.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneSimulatorChunkData.h
@@ -60,7 +60,6 @@ public:
/** Structure storing position of mechanism + it's delay ticks (countdown) & if to power on */
std::unordered_map<Vector3i, std::pair<int, bool>, VectorHasher<int>> m_MechanismDelays;
- std::unordered_map<Vector3i, bool, VectorHasher<int>> m_UpdateOncePositions;
private: