summaryrefslogtreecommitdiffstats
path: root/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h
diff options
context:
space:
mode:
authorTiger Wang <ziwei.tiger@outlook.com>2020-08-20 21:04:28 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2020-08-21 01:50:09 +0200
commitd8c8d0124da12587bbaf52992f7a8d2e0b010544 (patch)
tree305983c82fdb55ec7f9bc37cda1b54304f4a0ecf /src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h
parentcChunk's deleted copy constructor needs const (diff)
downloadcuberite-d8c8d0124da12587bbaf52992f7a8d2e0b010544.tar
cuberite-d8c8d0124da12587bbaf52992f7a8d2e0b010544.tar.gz
cuberite-d8c8d0124da12587bbaf52992f7a8d2e0b010544.tar.bz2
cuberite-d8c8d0124da12587bbaf52992f7a8d2e0b010544.tar.lz
cuberite-d8c8d0124da12587bbaf52992f7a8d2e0b010544.tar.xz
cuberite-d8c8d0124da12587bbaf52992f7a8d2e0b010544.tar.zst
cuberite-d8c8d0124da12587bbaf52992f7a8d2e0b010544.zip
Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h')
-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h b/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h
index f8f9241b2..2ac3ec869 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h
@@ -7,7 +7,7 @@
namespace TNTHandler
{
- inline unsigned char GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked)
+ inline PowerLevel GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked)
{
UNUSED(a_Chunk);
UNUSED(a_Position);
@@ -18,10 +18,10 @@ namespace TNTHandler
return 0;
}
- inline void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData)
+ inline void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power)
{
// LOGD("Evaluating explodinator the trinitrotoluene (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
- if (a_PoweringData.PowerLevel != 0)
+ if (Power != 0)
{
a_Chunk.SetBlock(a_Position, E_BLOCK_AIR, 0);
a_Chunk.GetWorld()->SpawnPrimedTNT(Vector3d(0.5, 0.5, 0.5) + cChunkDef::RelativeToAbsolute(a_Position, a_Chunk.GetPos())); // 80 ticks to boom