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authorTiger Wang <ziwei.tiger@outlook.com>2021-04-30 15:23:46 +0200
committerGitHub <noreply@github.com>2021-04-30 15:23:46 +0200
commit9b97d63f8f939dbc431cc2dcd9eddf959f86603a (patch)
tree98aada7aa4e7fc57e0fb0bf9a1bc84e996f483b1 /src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h
parentFix: GetPhysicalRamUsage on FreeBSD (UNIX) - webadmin display (#5213) (diff)
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Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h')
-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h b/src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h
index 145c5dc83..d68e48997 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h
@@ -24,10 +24,7 @@ namespace TrappedChestHandler
int NumberOfPlayers = 0;
a_Chunk.DoWithBlockEntityAt(a_Position, [&NumberOfPlayers](cBlockEntity & a_BlockEntity)
{
- if (a_BlockEntity.GetBlockType() != E_BLOCK_TRAPPED_CHEST)
- {
- return false;
- }
+ ASSERT(a_BlockEntity.GetBlockType() == E_BLOCK_TRAPPED_CHEST);
NumberOfPlayers = static_cast<cChestEntity &>(a_BlockEntity).GetNumberOfPlayers();
return false;