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author | Safwat Halaby <SafwatHalaby@users.noreply.github.com> | 2015-12-22 06:43:50 +0100 |
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committer | Safwat Halaby <SafwatHalaby@users.noreply.github.com> | 2015-12-24 05:20:16 +0100 |
commit | dfeced18b2397234340b94fe0ba61cc567c9cfc5 (patch) | |
tree | bc50fe2d4f011c05eedd389ab4924747d0085baf /src/Simulator/IncrementalRedstoneSimulator | |
parent | Merge pull request #2811 from cuberite/isblockfence (diff) | |
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Diffstat (limited to '')
4 files changed, 4 insertions, 4 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h index b0ae33662..4d6902feb 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h @@ -33,7 +33,7 @@ public: virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override { - LOGD("Evaluating lamp (%i %i %i)", a_Position.x, a_Position.y, a_Position.z); + // LOGD("Evaluating lamp (%i %i %i)", a_Position.x, a_Position.y, a_Position.z); if (a_PoweringData.PowerLevel > 0) { diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneTorchHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneTorchHandler.h index eb7db2c8e..a95cf2e24 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneTorchHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneTorchHandler.h @@ -58,7 +58,7 @@ public: virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override { - LOGD("Evaluating torchy the redstone torch (%i %i %i)", a_Position.x, a_Position.y, a_Position.z); + // LOGD("Evaluating torchy the redstone torch (%i %i %i)", a_Position.x, a_Position.y, a_Position.z); auto Data = static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData(); auto DelayInfo = Data->GetMechanismDelayInfo(a_Position); diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h index 697bbe7dd..e196f51a1 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h @@ -113,7 +113,7 @@ public: virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override { UNUSED(a_BlockType); - LOGD("Evaluating dusty the wire (%d %d %d) %i", a_Position.x, a_Position.y, a_Position.z, a_PoweringData.PowerLevel); + // LOGD("Evaluating dusty the wire (%d %d %d) %i", a_Position.x, a_Position.y, a_Position.z, a_PoweringData.PowerLevel); if (a_Meta != a_PoweringData.PowerLevel) { diff --git a/src/Simulator/IncrementalRedstoneSimulator/SolidBlockHandler.h b/src/Simulator/IncrementalRedstoneSimulator/SolidBlockHandler.h index 61dbdc998..341b5ae36 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/SolidBlockHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/SolidBlockHandler.h @@ -38,7 +38,7 @@ public: { UNUSED(a_BlockType); UNUSED(a_Meta); - LOGD("Evaluating blocky the generic block (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); + // LOGD("Evaluating blocky the generic block (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); auto PreviousPower = static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, a_PoweringData); if ((a_PoweringData != PreviousPower) || (a_PoweringData.PoweringBlock != PreviousPower.PoweringBlock)) |