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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2013-12-10 01:21:24 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2013-12-10 01:21:24 +0100
commit1dec73be0b3967796fc0baf43e19cbb6abd09c1e (patch)
tree01fd4f3f05283f68108de46942f9237ab14cc5e9 /src/Simulator/RedstoneSimulator.h
parentSlight redstone wire performance improvement (diff)
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Diffstat (limited to '')
-rw-r--r--src/Simulator/RedstoneSimulator.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/Simulator/RedstoneSimulator.h b/src/Simulator/RedstoneSimulator.h
index e094150e8..1d85c0634 100644
--- a/src/Simulator/RedstoneSimulator.h
+++ b/src/Simulator/RedstoneSimulator.h
@@ -56,14 +56,23 @@ private:
Vector3i a_BlockPos;
bool WasLastStatePowered;
};
+
+ struct sRepeatersDelayList
+ {
+ Vector3i a_BlockPos;
+ short a_DelayTicks;
+ short a_ElapsedTicks;
+ };
typedef std::vector <sPoweredBlocks> PoweredBlocksList;
typedef std::vector <sLinkedPoweredBlocks> LinkedBlocksList;
typedef std::vector <sSimulatedPlayerToggleableList> SimulatedPlayerToggleableList;
+ typedef std::vector <sRepeatersDelayList> RepeatersDelayList;
PoweredBlocksList m_PoweredBlocks;
LinkedBlocksList m_LinkedPoweredBlocks;
SimulatedPlayerToggleableList m_SimulatedPlayerToggleableBlocks;
+ RepeatersDelayList m_RepeatersDelayList;
virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override;